Is problem with lacking of engineers? I know that Solaris family is very reliable, OpenSolaris a little bit less while build are provided on 'as is' basis but I'm a little bit concerned how whole OS is being developed. We will come to the point where there will be no solution for errors we make now, because many thing would rely on that in the future.
Perhaps I'm misunderstanding you here but actually the engineers from Sun that work on Solaris are the same Sun engineers working on OpenSolaris, there is no difference. If you're seeing bugs (and memory leaks classify as bugs), the best thing to do is file bugs so that the engineers in question will know about the issues and work on addressing them. The reason you're going to see more issues in OpenSolaris is that it's being developed at the bleeding edge. Commits into the various consolidation are being pushed into the package repository every two weeks. And though quote a bit of testing occurs prior to changes being made available in the repository, there is certainly more issues than we like that are discovered after the software is made available more widely.
I spoke with some people holding PhD in CS who are working for Sun couple months ago - they are really doing their job on a highly professional way, even they have nearly 60 years! Their job is related to Sun kernel and performance tools, and maybe this is the reason why this part of OpenSolaris is state-of-the-art for the Xorg consolidation. My idea with this post is to start conversation what we could do to create more reliable environment and provide reliable road-map in order to secure error-free software development?
The development environment is actually fairly well defined - it's called the Common Build Environment although I admit that its definition doesn't seem to be clearly documented on opensolaris.org.
P.S:By the way, why we can't use Sun compiling tools instead of GCC? GCC provides to as at least twice slower code than Sun compilers, according to my small calculations.
The majority of OpenSolaris is compiled using the Sun Studio 12 toolchain although there are a few things compiled with GCC. _______________________________________________ indiana-discuss mailing list [email protected] http://mail.opensolaris.org/mailman/listinfo/indiana-discuss
