Hello,

A new submission has been added to the VTK Journal.

Title: GPU Volume Ray Casting of two Volumes within VTK
Authors: Krissian K., Falcón-Torres C.
Abstract: We have modified the current VTK volume rendering on GPU to allow 
simultaneous rendering of two volumes, each of them with its own color and 
opacity transfer functions.
These changes have led to the creation of two new C++ classes and several GLSL 
shaders. We explain the modifications made to the original classes and shaders 
and we discuss possible additional improvements. A C++ demo code shows how to 
use the new classes.


Download and review this publication at: http://hdl.handle.net/10380/3350

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