Hi Ian,

thx for your reply. ok I give it a try and will report my findings....

regards
nic

-----Ursprüngliche Nachricht-----
Von: "Ian Romanick" <i...@freedesktop.org>
Gesendet: Jul 19, 2011 8:45:53 PM
An: "Nicolas Kalkhof" <nkalk...@web.de>
Betreff: Re: [Intel-gfx] gen6 (SNB) depthbuffer issue with OpenGL games

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>Hash: SHA1
>
>On 07/19/2011 07:58 AM, Nicolas Kalkhof wrote:
>> Hi there,
>>
>> I've experienced a strange depth buffer issue recently with OpenGL games
>> (see attached screenshots). It seems that the depth buffer fails on some
>> pixels. This problem was introduced somewhere between
>> Kernel-3.0.0-rc6-git6 and kernel-3.0.0-rc7. Both xf-86-video-intel and
>> mesa are latest git.
>> Could someone please look into it?
>
>That's very odd. Any chance you could bisect to find the bad commit?
>You should be able to just bisect the drivers/gpu/drm directory. I'm a
>bit suspicious that this is a kernel issue. There were only 5 commits
>in drivers/gpu/drm from rc6 to rc7, and none of them should affect any
>Intel GPUs at all.
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