On Tue, Nov 29, 2011 at 03:12:16PM +0000, Chris Wilson wrote:
> By clearing the GPU read domains before waiting upon the buffer, we run
> the risk of the wait being interrupted and the domains prematurely
> cleared. The next time we attempt to wait upon the buffer (after
> userspace handles the signal), we believe that the buffer is idle and so
> skip the wait.
> 
> There are a number of bugs across all generations which show signs of an
> overly haste reuse of active buffers.
> 
> Such as:
> 
>   https://bugs.freedesktop.org/show_bug.cgi?id=29046
>   https://bugs.freedesktop.org/show_bug.cgi?id=35863
>   https://bugs.freedesktop.org/show_bug.cgi?id=38952
>   https://bugs.freedesktop.org/show_bug.cgi?id=40282
>   https://bugs.freedesktop.org/show_bug.cgi?id=41098
>   https://bugs.freedesktop.org/show_bug.cgi?id=41102
>   https://bugs.freedesktop.org/show_bug.cgi?id=41284
>   https://bugs.freedesktop.org/show_bug.cgi?id=42141
> 
> A couple of those pre-date i915_gem_object_finish_gpu(), so may be
> unrelated (such as a wild write from a userspace command buffer), but
> this does look like a convincing cause for most of those bugs.
> 
> Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
> Cc: sta...@kernel.org

Really nice catch!
Reviewed-by: Daniel Vetter <daniel.vet...@ffwll.ch>
-- 
Daniel Vetter
Mail: dan...@ffwll.ch
Mobile: +41 (0)79 365 57 48
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