On 11/05/18 08:45, Tomasz Lis wrote:
The patch adds support of preempt-to-idle requesting by setting a proper
bit within Execlist Control Register, and receiving preemption result from
Context Status Buffer.
Preemption in previous gens required a special batch buffer to be executed,
so the Command Streamer never preempted to idle directly. In Icelake it is
possible, as there is a hardware mechanism to inform the kernel about
status of the preemption request.
This patch does not cover using the new preemption mechanism when GuC is
active.
v2: Added needs_preempt_context() change so that it is not created when
preempt-to-idle is supported. (Chris)
Updated setting HWACK flag so that it is cleared after
preempt-to-dle. (Chris, Daniele)
Updated to use I915_ENGINE_HAS_PREEMPTION flag. (Chris)
v3: Fixed needs_preempt_context() change. (Chris)
Merged preemption trigger functions to one. (Chris)
Fixed context state to not assume COMPLETED_MASK after preemption,
since idle-to-idle case will not have it set.
Bspec: 18922
Signed-off-by: Tomasz Lis <tomasz....@intel.com>
---
drivers/gpu/drm/i915/i915_drv.h | 2 +
drivers/gpu/drm/i915/i915_gem_context.c | 5 +-
drivers/gpu/drm/i915/i915_pci.c | 3 +-
drivers/gpu/drm/i915/intel_device_info.h | 1 +
drivers/gpu/drm/i915/intel_lrc.c | 115 ++++++++++++++++++++++---------
drivers/gpu/drm/i915/intel_lrc.h | 1 +
6 files changed, 92 insertions(+), 35 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 57fb3aa..6e9647b 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -2535,6 +2535,8 @@ intel_info(const struct drm_i915_private *dev_priv)
((dev_priv)->info.has_logical_ring_elsq)
#define HAS_LOGICAL_RING_PREEMPTION(dev_priv) \
((dev_priv)->info.has_logical_ring_preemption)
+#define HAS_HW_PREEMPT_TO_IDLE(dev_priv) \
+ ((dev_priv)->info.has_hw_preempt_to_idle)
#define HAS_EXECLISTS(dev_priv) HAS_LOGICAL_RING_CONTEXTS(dev_priv)
diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
index 33f8a4b..bdac129 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -454,7 +454,10 @@ destroy_kernel_context(struct i915_gem_context **ctxp)
static bool needs_preempt_context(struct drm_i915_private *i915)
{
- return HAS_LOGICAL_RING_PREEMPTION(i915);
+ return HAS_LOGICAL_RING_PREEMPTION(i915) &&
+ (!HAS_HW_PREEMPT_TO_IDLE(i915) ||
+ (HAS_HW_PREEMPT_TO_IDLE(i915) &&
+ !USES_GUC_SUBMISSION(i915)));
Why do we keep the preempt context for !USES_GUC_SUBMISSION(i915) even
if HAS_HW_PREEMPT_TO_IDLE(i915)? After this patch we shouldn't need it
anymore, right?
}
int i915_gem_contexts_init(struct drm_i915_private *dev_priv)
diff --git a/drivers/gpu/drm/i915/i915_pci.c b/drivers/gpu/drm/i915/i915_pci.c
index 4364922..66b6700 100644
--- a/drivers/gpu/drm/i915/i915_pci.c
+++ b/drivers/gpu/drm/i915/i915_pci.c
@@ -595,7 +595,8 @@ static const struct intel_device_info intel_cannonlake_info
= {
GEN(11), \
.ddb_size = 2048, \
.has_csr = 0, \
- .has_logical_ring_elsq = 1
+ .has_logical_ring_elsq = 1, \
+ .has_hw_preempt_to_idle = 1
static const struct intel_device_info intel_icelake_11_info = {
GEN11_FEATURES,
diff --git a/drivers/gpu/drm/i915/intel_device_info.h
b/drivers/gpu/drm/i915/intel_device_info.h
index 933e316..4eb97b5 100644
--- a/drivers/gpu/drm/i915/intel_device_info.h
+++ b/drivers/gpu/drm/i915/intel_device_info.h
@@ -98,6 +98,7 @@ enum intel_platform {
func(has_logical_ring_contexts); \
func(has_logical_ring_elsq); \
func(has_logical_ring_preemption); \
+ func(has_hw_preempt_to_idle); \
func(has_overlay); \
func(has_pooled_eu); \
func(has_psr); \
diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
index 29dcf34..8fe6795 100644
--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -154,6 +154,7 @@
#define GEN8_CTX_STATUS_ACTIVE_IDLE (1 << 3)
#define GEN8_CTX_STATUS_COMPLETE (1 << 4)
#define GEN8_CTX_STATUS_LITE_RESTORE (1 << 15)
+#define GEN11_CTX_STATUS_PREEMPT_IDLE (1 << 29)
#define GEN8_CTX_STATUS_COMPLETED_MASK \
(GEN8_CTX_STATUS_COMPLETE | GEN8_CTX_STATUS_PREEMPTED)
@@ -526,31 +527,49 @@ static void port_assign(struct execlist_port *port,
struct i915_request *rq)
static void inject_preempt_context(struct intel_engine_cs *engine)
For gen11+ we don't inject a preempt context anymore, maybe we can
rename this function to something like "inject_preempt()".
{
struct intel_engine_execlists *execlists = &engine->execlists;
- struct intel_context *ce =
- to_intel_context(engine->i915->preempt_context, engine);
- unsigned int n;
- GEM_BUG_ON(execlists->preempt_complete_status !=
- upper_32_bits(ce->lrc_desc));
- GEM_BUG_ON((ce->lrc_reg_state[CTX_CONTEXT_CONTROL + 1] &
- _MASKED_BIT_ENABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT |
- CTX_CTRL_ENGINE_CTX_SAVE_INHIBIT)) !=
- _MASKED_BIT_ENABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT |
- CTX_CTRL_ENGINE_CTX_SAVE_INHIBIT));
+ if (HAS_HW_PREEMPT_TO_IDLE(engine->i915)) {
+ /*
+ * If we have hardware preempt-to-idle, we do not need to
+ * inject any job to the hardware. We only set a flag.
+ */
+ GEM_TRACE("%s\n", engine->name);
This trace is in both conditional branches, might be cleaner to just put
it before the if statement.
- /*
- * Switch to our empty preempt context so
- * the state of the GPU is known (idle).
- */
- GEM_TRACE("%s\n", engine->name);
- for (n = execlists_num_ports(execlists); --n; )
- write_desc(execlists, 0, n);
+ /*
+ * hardware which HAS_HW_PREEMPT_TO_IDLE(), always also
+ * HAS_LOGICAL_RING_ELSQ(), so we can assume ctrl_reg is set
+ */
+ GEM_BUG_ON(execlists->ctrl_reg == NULL);
- write_desc(execlists, ce->lrc_desc, n);
+ /* trigger preemption to idle */
+ writel(EL_CTRL_PREEMPT_TO_IDLE, execlists->ctrl_reg);
+ } else {
+ struct intel_context *ce =
+ to_intel_context(engine->i915->preempt_context, engine);
+ unsigned int n;
- /* we need to manually load the submit queue */
- if (execlists->ctrl_reg)
- writel(EL_CTRL_LOAD, execlists->ctrl_reg);
+ GEM_BUG_ON(execlists->preempt_complete_status !=
+ upper_32_bits(ce->lrc_desc));
+ GEM_BUG_ON((ce->lrc_reg_state[CTX_CONTEXT_CONTROL + 1] &
+ _MASKED_BIT_ENABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT |
+ CTX_CTRL_ENGINE_CTX_SAVE_INHIBIT)) !=
+ _MASKED_BIT_ENABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT |
+ CTX_CTRL_ENGINE_CTX_SAVE_INHIBIT));
+
+ /*
+ * Switch to our empty preempt context so
+ * the state of the GPU is known (idle).
+ */
+ GEM_TRACE("%s\n", engine->name);
+ for (n = execlists_num_ports(execlists); --n; )
+ write_desc(execlists, 0, n);
+
+ write_desc(execlists, ce->lrc_desc, n);
+
+ /* we need to manually load the submit queue */
+ if (execlists->ctrl_reg)
+ writel(EL_CTRL_LOAD, execlists->ctrl_reg);
+ }
execlists_clear_active(&engine->execlists, EXECLISTS_ACTIVE_HWACK);
execlists_set_active(&engine->execlists, EXECLISTS_ACTIVE_PREEMPT);
@@ -1045,22 +1064,51 @@ static void execlists_submission_tasklet(unsigned long
data)
status, buf[2*head + 1],
execlists->active);
- if (status & (GEN8_CTX_STATUS_IDLE_ACTIVE |
- GEN8_CTX_STATUS_PREEMPTED))
- execlists_set_active(execlists,
- EXECLISTS_ACTIVE_HWACK);
- if (status & GEN8_CTX_STATUS_ACTIVE_IDLE)
+ /*
+ * Check if preempted from idle to idle directly.
+ * The STATUS_IDLE_ACTIVE flag is used to mark
+ * such transition.
+ */
+ if ((status & GEN8_CTX_STATUS_IDLE_ACTIVE) &&
+ (status & GEN11_CTX_STATUS_PREEMPT_IDLE)) {
+
execlists_clear_active(execlists,
EXECLISTS_ACTIVE_HWACK);
EXECLISTS_ACTIVE_HWACK should be already clear here (we clear it both
when we inject the pre-emption and on the previous A->I CSB event), so
there should be no need to clear it.
- if (!(status & GEN8_CTX_STATUS_COMPLETED_MASK))
- continue;
+ /*
+ * We could not have COMPLETED anything
+ * if we were idle before preemption.
+ */
+ GEM_BUG_ON(status &
GEN8_CTX_STATUS_COMPLETED_MASK);
+ }
+
+ else {
nitpick: formatting is wrong here.
Daniele
+ if (status & (GEN8_CTX_STATUS_IDLE_ACTIVE |
+ GEN8_CTX_STATUS_PREEMPTED))
+ execlists_set_active(execlists,
+ EXECLISTS_ACTIVE_HWACK);
+
+ if (status & GEN8_CTX_STATUS_ACTIVE_IDLE)
+ execlists_clear_active(execlists,
+ EXECLISTS_ACTIVE_HWACK);
- /* We should never get a COMPLETED | IDLE_ACTIVE! */
- GEM_BUG_ON(status & GEN8_CTX_STATUS_IDLE_ACTIVE);
+ if (!(status & GEN8_CTX_STATUS_COMPLETED_MASK))
+ continue;
- if (status & GEN8_CTX_STATUS_COMPLETE &&
- buf[2*head + 1] ==
execlists->preempt_complete_status) {
+ /*
+ * We should never get a
+ * COMPLETED | IDLE_ACTIVE!
+ */
+ GEM_BUG_ON(status &
GEN8_CTX_STATUS_IDLE_ACTIVE);
+ }
+
+ /*
+ * Check if preempted to real idle, either directly or
+ * the preemptive context already finished executing
+ */
+ if ((status & GEN11_CTX_STATUS_PREEMPT_IDLE) ||
+ (status & GEN8_CTX_STATUS_COMPLETE &&
+ buf[2*head + 1] ==
execlists->preempt_complete_status)) {
GEM_TRACE("%s preempt-idle\n", engine->name);
execlists_cancel_port_requests(execlists);
@@ -2217,7 +2265,8 @@ static void execlists_set_default_submission(struct
intel_engine_cs *engine)
engine->unpark = NULL;
engine->flags |= I915_ENGINE_SUPPORTS_STATS;
- if (engine->i915->preempt_context)
+ if (engine->i915->preempt_context ||
+ HAS_HW_PREEMPT_TO_IDLE(engine->i915))
engine->flags |= I915_ENGINE_HAS_PREEMPTION;
engine->i915->caps.scheduler =
diff --git a/drivers/gpu/drm/i915/intel_lrc.h b/drivers/gpu/drm/i915/intel_lrc.h
index 4ec7d8d..b1083ac 100644
--- a/drivers/gpu/drm/i915/intel_lrc.h
+++ b/drivers/gpu/drm/i915/intel_lrc.h
@@ -45,6 +45,7 @@
#define RING_EXECLIST_SQ_CONTENTS(engine) _MMIO((engine)->mmio_base +
0x510)
#define RING_EXECLIST_CONTROL(engine) _MMIO((engine)->mmio_base +
0x550)
#define EL_CTRL_LOAD (1 << 0)
+#define EL_CTRL_PREEMPT_TO_IDLE (1 << 1)
/* The docs specify that the write pointer wraps around after 5h, "After status
* is written out to the last available status QW at offset 5h, this pointer
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