After we manipulate the context to allow replay after a GPU reset, force
that context to be reloaded. This should be a layer of paranoia, for if
the GPU was reset, the context will no longer be resident!

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuopp...@linux.intel.com>
---
 drivers/gpu/drm/i915/gt/intel_lrc.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c 
b/drivers/gpu/drm/i915/gt/intel_lrc.c
index dbc90da2341a..47d766ccea71 100644
--- a/drivers/gpu/drm/i915/gt/intel_lrc.c
+++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
@@ -2445,6 +2445,7 @@ static void __execlists_reset(struct intel_engine_cs 
*engine, bool stalled)
        intel_ring_update_space(ce->ring);
        __execlists_reset_reg_state(ce, engine);
        __execlists_update_reg_state(ce, engine);
+       ce->lrc_desc |= CTX_DESC_FORCE_RESTORE; /* paranoid: GPU was reset! */
        mutex_release(&ce->pin_mutex.dep_map, 0, _THIS_IP_);
 
 unwind:
-- 
2.23.0

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