On 26/09/2019 06:21, Ramalingam C wrote:
If Local memory is supported by hardware, we want framebuffer backing
gem objects out of local memory.
If local memory is supported and gem object if not from local memory we
migrate the obj into local memory. And once framebuffer is created we
block the migration of the associated object out of local memory.
This is developed on top of v3 LMEM series
https://patchwork.freedesktop.org/series/56683/
cc: Matthew Auld <matthew.a...@intel.com>
Signed-off-by: Ramalingam C <ramalinga...@intel.com>
---
drivers/gpu/drm/i915/display/intel_display.c | 25 +++++++++
drivers/gpu/drm/i915/gem/i915_gem_object.c | 58 ++++++++++++--------
drivers/gpu/drm/i915/gem/i915_gem_object.h | 3 +
3 files changed, 62 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/display/intel_display.c
b/drivers/gpu/drm/i915/display/intel_display.c
index 1cc74844d3ea..d1921a317066 100644
--- a/drivers/gpu/drm/i915/display/intel_display.c
+++ b/drivers/gpu/drm/i915/display/intel_display.c
@@ -56,6 +56,8 @@
#include "display/intel_tv.h"
#include "display/intel_vdsc.h"
+#include "gem/i915_gem_object.h"
+
#include "i915_drv.h"
#include "i915_trace.h"
#include "intel_acpi.h"
@@ -15496,6 +15498,10 @@ static void intel_setup_outputs(struct
drm_i915_private *dev_priv)
static void intel_user_framebuffer_destroy(struct drm_framebuffer *fb)
{
struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
+ struct drm_i915_private *dev_priv = to_i915(fb->dev);
+
+ /* removing the FB memory region restriction on obj, if any */
+ intel_fb->front_buffer->obj = INTEL_INFO(dev_priv)->memory_regions;
Is this right, assigning bitmask to something called obj?
drm_framebuffer_cleanup(fb);
intel_frontbuffer_put(intel_fb->frontbuffer);
@@ -15543,11 +15549,26 @@ static int intel_framebuffer_init(struct
intel_framebuffer *intel_fb,
{
struct drm_i915_private *dev_priv = to_i915(obj->base.dev);
struct drm_framebuffer *fb = &intel_fb->base;
+ u32 *region_map;
u32 max_stride;
unsigned int tiling, stride;
int ret = -EINVAL;
int i;
+ /* GEM Obj for frame buffer is expected to be in LMEM. */
+ if (HAS_LMEM(dev_priv))
+ if (obj->mm.region->type != INTEL_LMEM) {
+ region_map = &intel_region_map[INTEL_MEMORY_LMEM];
+ ret = i915_gem_object_mem_region_migrate(dev_priv, obj,
+ region_map,
+ 1);
+ if (ret) {
+ DRM_ERROR("FB migration to LMEM Failed(%d)\n",
+ ret);
Probably should be just debug level since it is imaginably user
triggerable and not really an error for the kernel as such.
+ return ret;
+ }
+ }
+
intel_fb->frontbuffer = intel_frontbuffer_get(obj);
if (!intel_fb->frontbuffer)
return -ENOMEM;
@@ -15666,6 +15687,10 @@ static int intel_framebuffer_init(struct
intel_framebuffer *intel_fb,
goto err;
}
+ /* Blocking the migration of gem obj out of LMEM */
+ if (HAS_LMEM(dev_priv))
+ obj->memory_regions = REGION_LMEM;
+
return 0;
err:
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_object.c
b/drivers/gpu/drm/i915/gem/i915_gem_object.c
index e6f8426dedff..65b47054130b 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_object.c
+++ b/drivers/gpu/drm/i915/gem/i915_gem_object.c
@@ -501,30 +501,11 @@ __region_id(u32 region)
return INTEL_MEMORY_UKNOWN;
}
-static int i915_gem_object_region_select(struct drm_i915_private *dev_priv,
- struct drm_i915_gem_object_param *args,
- struct drm_file *file,
- struct drm_i915_gem_object *obj)
+int i915_gem_object_mem_region_migrate(struct drm_i915_private *dev_priv,
+ struct drm_i915_gem_object *obj,
+ u32 *uregions, u32 region_count)
{
struct intel_context *ce = dev_priv->engine[BCS0]->kernel_context;
- u32 __user *uregions = u64_to_user_ptr(args->data);
- u32 uregions_copy[INTEL_MEMORY_UKNOWN];
- int i, ret;
-
- if (args->size > INTEL_MEMORY_UKNOWN)
- return -EINVAL;
-
- memset(uregions_copy, 0, sizeof(uregions_copy));
- for (i = 0; i < args->size; i++) {
- u32 region;
-
- ret = get_user(region, uregions);
- if (ret)
- return ret;
-
- uregions_copy[i] = region;
- ++uregions;
- }
mutex_lock(&dev_priv->drm.struct_mutex);
ret = i915_gem_object_prepare_move(obj);
@@ -533,8 +514,8 @@ static int i915_gem_object_region_select(struct
drm_i915_private *dev_priv,
goto err;
}
- for (i = 0; i < args->size; i++) {
- u32 region = uregions_copy[i];
+ for (i = 0; i < region_count; i++) {
+ u32 region = uregions[i];
enum intel_region_id id = __region_id(region);
if (!(obj->memory_region & region)) {
@@ -576,6 +557,35 @@ static int i915_gem_object_region_select(struct
drm_i915_private *dev_priv,
return ret;
}
+static int i915_gem_object_region_select(struct drm_i915_private *dev_priv,
+ struct drm_i915_gem_object_param *args,
+ struct drm_file *file,
+ struct drm_i915_gem_object *obj)
+{
+ struct intel_context *ce = dev_priv->engine[BCS0]->kernel_context;
+ u32 __user *uregions = u64_to_user_ptr(args->data);
+ u32 uregions_copy[INTEL_MEMORY_UKNOWN];
+ int i, ret;
+
+ if (args->size > INTEL_MEMORY_UKNOWN)
+ return -EINVAL;
+
+ memset(uregions_copy, 0, sizeof(uregions_copy));
+ for (i = 0; i < args->size; i++) {
+ u32 region;
+
+ ret = get_user(region, uregions);
+ if (ret)
+ return ret;
+
+ uregions_copy[i] = region;
+ ++uregions;
+ }
I do understand this is old code (not yours) but I fail to penetrate why
is this a loop and not copy_from_user?
+
+ return i915_gem_object_mem_region_migrate(dev_priv, obj, uregions_copy,
+ args->size);
+}
+
int i915_gem_object_setparam_ioctl(struct drm_device *dev, void *data,
struct drm_file *file)
{
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_object.h
b/drivers/gpu/drm/i915/gem/i915_gem_object.h
index a7c073aeb777..d09a9c741b41 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_object.h
+++ b/drivers/gpu/drm/i915/gem/i915_gem_object.h
@@ -47,6 +47,9 @@ int i915_gem_object_migrate(struct drm_i915_gem_object *obj,
enum intel_region_id id);
void i915_gem_flush_free_objects(struct drm_i915_private *i915);
+int i915_gem_object_mem_region_migrate(struct drm_i915_private *dev_priv,
+ struct drm_i915_gem_object *obj,
+ u32 *uregions, u32 region_count);
void __i915_gem_object_reset_page_iter(struct drm_i915_gem_object *obj);
General approach looks feasible to me, but I'll leave guys directly
involved with local memory to call it.
Another my comment/question would be - do we have a hook when objects
are released/disassociated from the framebuffer and should we restore
the allowed memory region mask to default at that point?
Regards,
Tvrtko
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