On 18/05/2020 09:14, Chris Wilson wrote:
It was quite the oversight to only factor in the normal queue to decide
the timeslicing switch priority. By leaving out the next virtual request
from the priority decision, we would not timeslice the current engine if
there was an available virtual request.
Testcase: igt/gem_exec_balancer/sliced
Fixes: 3df2deed411e ("drm/i915/execlists: Enable timeslice on partial virtual engine
dequeue")
Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuopp...@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursu...@intel.com>
---
drivers/gpu/drm/i915/gt/intel_lrc.c | 32 ++++++++++++++++++++++-------
1 file changed, 25 insertions(+), 7 deletions(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c
b/drivers/gpu/drm/i915/gt/intel_lrc.c
index 05486e801a63..120efb3eaf96 100644
--- a/drivers/gpu/drm/i915/gt/intel_lrc.c
+++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
@@ -1895,7 +1895,8 @@ static void defer_active(struct intel_engine_cs *engine)
static bool
need_timeslice(const struct intel_engine_cs *engine,
- const struct i915_request *rq)
+ const struct i915_request *rq,
+ const struct rb_node *rb)
{
int hint;
@@ -1903,6 +1904,24 @@ need_timeslice(const struct intel_engine_cs *engine,
return false;
hint = engine->execlists.queue_priority_hint;
+
+ if (rb) {
+ const struct virtual_engine *ve =
+ rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+ const struct intel_engine_cs *inflight =
+ intel_context_inflight(&ve->context);
+
+ if (!inflight || inflight == engine) {
+ struct i915_request *next;
+
+ rcu_read_lock();
+ next = READ_ONCE(ve->request);
+ if (next)
+ hint = max(hint, rq_prio(next));
+ rcu_read_unlock();
+ }
+ }
+
if (!list_is_last(&rq->sched.link, &engine->active.requests))
hint = max(hint, rq_prio(list_next_entry(rq, sched.link)));
@@ -1977,10 +1996,9 @@ static void set_timeslice(struct intel_engine_cs *engine)
set_timer_ms(&engine->execlists.timer, duration);
}
-static void start_timeslice(struct intel_engine_cs *engine)
+static void start_timeslice(struct intel_engine_cs *engine, int prio)
{
struct intel_engine_execlists *execlists = &engine->execlists;
- const int prio = queue_prio(execlists);
unsigned long duration;
if (!intel_engine_has_timeslices(engine))
@@ -2140,7 +2158,7 @@ static void execlists_dequeue(struct intel_engine_cs
*engine)
__unwind_incomplete_requests(engine);
last = NULL;
- } else if (need_timeslice(engine, last) &&
+ } else if (need_timeslice(engine, last, rb) &&
timeslice_expired(execlists, last)) {
if (i915_request_completed(last)) {
tasklet_hi_schedule(&execlists->tasklet);
@@ -2188,7 +2206,7 @@ static void execlists_dequeue(struct intel_engine_cs
*engine)
* Even if ELSP[1] is occupied and not worthy
* of timeslices, our queue might be.
*/
- start_timeslice(engine);
+ start_timeslice(engine, queue_prio(execlists));
return;
}
}
@@ -2223,7 +2241,7 @@ static void execlists_dequeue(struct intel_engine_cs
*engine)
if (last && !can_merge_rq(last, rq)) {
spin_unlock(&ve->base.active.lock);
- start_timeslice(engine);
+ start_timeslice(engine, rq_prio(rq));
return; /* leave this for another sibling */
}
@@ -5519,7 +5537,7 @@ static void virtual_submission_tasklet(unsigned long data)
submit_engine:
GEM_BUG_ON(RB_EMPTY_NODE(&node->rb));
node->prio = prio;
- if (first && prio > sibling->execlists.queue_priority_hint)
+ if (first && prio >= sibling->execlists.queue_priority_hint)
I got the rest but not why this is needed?
Regards,
Tvrtko
tasklet_hi_schedule(&sibling->execlists.tasklet);
spin_unlock(&sibling->active.lock);
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