Rather than going back and forth between the rb_node entry and the
virtual_engine type, store the ve local and reuse it. As the
container_of conversion from rb_node to virtual_engine requires a
variable offset, performing that conversion just once shaves off a bit
of code.

v2: Keep a single virtual engine lookup, for typical use.

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursu...@intel.com>
---
 drivers/gpu/drm/i915/gt/intel_lrc.c | 239 ++++++++++++----------------
 1 file changed, 105 insertions(+), 134 deletions(-)

diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c 
b/drivers/gpu/drm/i915/gt/intel_lrc.c
index dcbd47e8a513..c1ba1eee4b29 100644
--- a/drivers/gpu/drm/i915/gt/intel_lrc.c
+++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
@@ -454,9 +454,15 @@ static int queue_prio(const struct intel_engine_execlists 
*execlists)
        return ((p->priority + 1) << I915_USER_PRIORITY_SHIFT) - ffs(p->used);
 }
 
+static int virtual_prio(const struct intel_engine_execlists *el)
+{
+       struct rb_node *rb = rb_first_cached(&el->virtual);
+
+       return rb ? rb_entry(rb, struct ve_node, rb)->prio : INT_MIN;
+}
+
 static inline bool need_preempt(const struct intel_engine_cs *engine,
-                               const struct i915_request *rq,
-                               struct rb_node *rb)
+                               const struct i915_request *rq)
 {
        int last_prio;
 
@@ -493,25 +499,6 @@ static inline bool need_preempt(const struct 
intel_engine_cs *engine,
            rq_prio(list_next_entry(rq, sched.link)) > last_prio)
                return true;
 
-       if (rb) {
-               struct virtual_engine *ve =
-                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
-               bool preempt = false;
-
-               if (engine == ve->siblings[0]) { /* only preempt one sibling */
-                       struct i915_request *next;
-
-                       rcu_read_lock();
-                       next = READ_ONCE(ve->request);
-                       if (next)
-                               preempt = rq_prio(next) > last_prio;
-                       rcu_read_unlock();
-               }
-
-               if (preempt)
-                       return preempt;
-       }
-
        /*
         * If the inflight context did not trigger the preemption, then maybe
         * it was the set of queued requests? Pick the highest priority in
@@ -522,7 +509,8 @@ static inline bool need_preempt(const struct 
intel_engine_cs *engine,
         * ELSP[0] or ELSP[1] as, thanks again to PI, if it was the same
         * context, it's priority would not exceed ELSP[0] aka last_prio.
         */
-       return queue_prio(&engine->execlists) > last_prio;
+       return max(virtual_prio(&engine->execlists),
+                  queue_prio(&engine->execlists)) > last_prio;
 }
 
 __maybe_unused static inline bool
@@ -1807,6 +1795,35 @@ static bool virtual_matches(const struct virtual_engine 
*ve,
        return true;
 }
 
+static struct virtual_engine *
+first_virtual_engine(struct intel_engine_cs *engine)
+{
+       struct intel_engine_execlists *el = &engine->execlists;
+       struct rb_node *rb = rb_first_cached(&el->virtual);
+
+       while (rb) {
+               struct virtual_engine *ve =
+                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+               struct i915_request *rq = READ_ONCE(ve->request);
+
+               /* lazily cleanup after another engine handled rq */
+               if (!rq) {
+                       rb_erase_cached(rb, &el->virtual);
+                       RB_CLEAR_NODE(rb);
+                       rb = rb_first_cached(&el->virtual);
+                       continue;
+               }
+
+               if (!virtual_matches(ve, rq, engine)) {
+                       rb = rb_next(rb);
+                       continue;
+               }
+               return ve;
+       }
+
+       return NULL;
+}
+
 static void virtual_xfer_context(struct virtual_engine *ve,
                                 struct intel_engine_cs *engine)
 {
@@ -1905,32 +1922,15 @@ static void defer_active(struct intel_engine_cs *engine)
 
 static bool
 need_timeslice(const struct intel_engine_cs *engine,
-              const struct i915_request *rq,
-              const struct rb_node *rb)
+              const struct i915_request *rq)
 {
        int hint;
 
        if (!intel_engine_has_timeslices(engine))
                return false;
 
-       hint = engine->execlists.queue_priority_hint;
-
-       if (rb) {
-               const struct virtual_engine *ve =
-                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
-               const struct intel_engine_cs *inflight =
-                       intel_context_inflight(&ve->context);
-
-               if (!inflight || inflight == engine) {
-                       struct i915_request *next;
-
-                       rcu_read_lock();
-                       next = READ_ONCE(ve->request);
-                       if (next)
-                               hint = max(hint, rq_prio(next));
-                       rcu_read_unlock();
-               }
-       }
+       hint = max(engine->execlists.queue_priority_hint,
+                  virtual_prio(&engine->execlists));
 
        if (!list_is_last(&rq->sched.link, &engine->active.requests))
                hint = max(hint, rq_prio(list_next_entry(rq, sched.link)));
@@ -2077,6 +2077,7 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
        struct i915_request **port = execlists->pending;
        struct i915_request ** const last_port = port + execlists->port_mask;
        struct i915_request *last = *execlists->active;
+       struct virtual_engine *ve;
        struct rb_node *rb;
        bool submit = false;
 
@@ -2103,26 +2104,6 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
         */
        spin_lock_irq(&engine->active.lock);
 
-       for (rb = rb_first_cached(&execlists->virtual); rb; ) {
-               struct virtual_engine *ve =
-                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
-               struct i915_request *rq = READ_ONCE(ve->request);
-
-               if (!rq) { /* lazily cleanup after another engine handled rq */
-                       rb_erase_cached(rb, &execlists->virtual);
-                       RB_CLEAR_NODE(rb);
-                       rb = rb_first_cached(&execlists->virtual);
-                       continue;
-               }
-
-               if (!virtual_matches(ve, rq, engine)) {
-                       rb = rb_next(rb);
-                       continue;
-               }
-
-               break;
-       }
-
        /*
         * If the queue is higher priority than the last
         * request in the currently active context, submit afresh.
@@ -2145,7 +2126,7 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
        if (last) {
                if (i915_request_completed(last)) {
                        goto check_secondary;
-               } else if (need_preempt(engine, last, rb)) {
+               } else if (need_preempt(engine, last)) {
                        ENGINE_TRACE(engine,
                                     "preempting last=%llx:%lld, prio=%d, 
hint=%d\n",
                                     last->fence.context,
@@ -2171,7 +2152,7 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
                        __unwind_incomplete_requests(engine);
 
                        last = NULL;
-               } else if (need_timeslice(engine, last, rb) &&
+               } else if (need_timeslice(engine, last) &&
                           timeslice_expired(execlists, last)) {
                        ENGINE_TRACE(engine,
                                     "expired last=%llx:%lld, prio=%d, hint=%d, 
yield?=%s\n",
@@ -2222,96 +2203,86 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
                }
        }
 
-       while (rb) { /* XXX virtual is always taking precedence */
-               struct virtual_engine *ve =
-                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+       /* XXX virtual is always taking precedence */
+       while ((ve = first_virtual_engine(engine))) {
                struct i915_request *rq;
 
                spin_lock(&ve->base.active.lock);
 
                rq = ve->request;
-               if (unlikely(!rq)) { /* lost the race to a sibling */
-                       spin_unlock(&ve->base.active.lock);
-                       rb_erase_cached(rb, &execlists->virtual);
-                       RB_CLEAR_NODE(rb);
-                       rb = rb_first_cached(&execlists->virtual);
-                       continue;
-               }
+               if (unlikely(!rq)) /* lost the race to a sibling */
+                       goto unlock;
 
-               GEM_BUG_ON(rq != ve->request);
                GEM_BUG_ON(rq->engine != &ve->base);
                GEM_BUG_ON(rq->context != &ve->context);
 
-               if (rq_prio(rq) >= queue_prio(execlists)) {
-                       if (!virtual_matches(ve, rq, engine)) {
-                               spin_unlock(&ve->base.active.lock);
-                               rb = rb_next(rb);
-                               continue;
-                       }
+               if (unlikely(rq_prio(rq) < queue_prio(execlists))) {
+                       spin_unlock(&ve->base.active.lock);
+                       break;
+               }
 
-                       if (last && !can_merge_rq(last, rq)) {
-                               spin_unlock(&ve->base.active.lock);
-                               spin_unlock_irq(&engine->active.lock);
-                               start_timeslice(engine, rq_prio(rq));
-                               return; /* leave this for another sibling */
-                       }
+               GEM_BUG_ON(!virtual_matches(ve, rq, engine));
 
-                       ENGINE_TRACE(engine,
-                                    "virtual rq=%llx:%lld%s, new engine? %s\n",
-                                    rq->fence.context,
-                                    rq->fence.seqno,
-                                    i915_request_completed(rq) ? "!" :
-                                    i915_request_started(rq) ? "*" :
-                                    "",
-                                    yesno(engine != ve->siblings[0]));
-
-                       WRITE_ONCE(ve->request, NULL);
-                       WRITE_ONCE(ve->base.execlists.queue_priority_hint,
-                                  INT_MIN);
-                       rb_erase_cached(rb, &execlists->virtual);
-                       RB_CLEAR_NODE(rb);
+               if (last && !can_merge_rq(last, rq)) {
+                       spin_unlock(&ve->base.active.lock);
+                       spin_unlock_irq(&engine->active.lock);
+                       start_timeslice(engine, rq_prio(rq));
+                       return; /* leave this for another sibling */
+               }
 
-                       GEM_BUG_ON(!(rq->execution_mask & engine->mask));
-                       WRITE_ONCE(rq->engine, engine);
+               ENGINE_TRACE(engine,
+                            "virtual rq=%llx:%lld%s, new engine? %s\n",
+                            rq->fence.context,
+                            rq->fence.seqno,
+                            i915_request_completed(rq) ? "!" :
+                            i915_request_started(rq) ? "*" :
+                            "",
+                            yesno(engine != ve->siblings[0]));
 
-                       if (__i915_request_submit(rq)) {
-                               /*
-                                * Only after we confirm that we will submit
-                                * this request (i.e. it has not already
-                                * completed), do we want to update the context.
-                                *
-                                * This serves two purposes. It avoids
-                                * unnecessary work if we are resubmitting an
-                                * already completed request after timeslicing.
-                                * But more importantly, it prevents us altering
-                                * ve->siblings[] on an idle context, where
-                                * we may be using ve->siblings[] in
-                                * virtual_context_enter / virtual_context_exit.
-                                */
-                               virtual_xfer_context(ve, engine);
-                               GEM_BUG_ON(ve->siblings[0] != engine);
+               WRITE_ONCE(ve->request, NULL);
+               WRITE_ONCE(ve->base.execlists.queue_priority_hint, INT_MIN);
 
-                               submit = true;
-                               last = rq;
-                       }
-                       i915_request_put(rq);
+               rb = &ve->nodes[engine->id].rb;
+               rb_erase_cached(rb, &execlists->virtual);
+               RB_CLEAR_NODE(rb);
+
+               GEM_BUG_ON(!(rq->execution_mask & engine->mask));
+               WRITE_ONCE(rq->engine, engine);
 
+               if (__i915_request_submit(rq)) {
                        /*
-                        * Hmm, we have a bunch of virtual engine requests,
-                        * but the first one was already completed (thanks
-                        * preempt-to-busy!). Keep looking at the veng queue
-                        * until we have no more relevant requests (i.e.
-                        * the normal submit queue has higher priority).
+                        * Only after we confirm that we will submit
+                        * this request (i.e. it has not already
+                        * completed), do we want to update the context.
+                        *
+                        * This serves two purposes. It avoids
+                        * unnecessary work if we are resubmitting an
+                        * already completed request after timeslicing.
+                        * But more importantly, it prevents us altering
+                        * ve->siblings[] on an idle context, where
+                        * we may be using ve->siblings[] in
+                        * virtual_context_enter / virtual_context_exit.
                         */
-                       if (!submit) {
-                               spin_unlock(&ve->base.active.lock);
-                               rb = rb_first_cached(&execlists->virtual);
-                               continue;
-                       }
+                       virtual_xfer_context(ve, engine);
+                       GEM_BUG_ON(ve->siblings[0] != engine);
+
+                       submit = true;
+                       last = rq;
                }
 
+               i915_request_put(rq);
+unlock:
                spin_unlock(&ve->base.active.lock);
-               break;
+
+               /*
+                * Hmm, we have a bunch of virtual engine requests,
+                * but the first one was already completed (thanks
+                * preempt-to-busy!). Keep looking at the veng queue
+                * until we have no more relevant requests (i.e.
+                * the normal submit queue has higher priority).
+                */
+               if (submit)
+                       break;
        }
 
        while ((rb = rb_first_cached(&execlists->queue))) {
-- 
2.20.1

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