Quoting Tvrtko Ursulin (2020-11-05 11:38:42) > From: Tvrtko Ursulin <tvrtko.ursu...@intel.com> > > Instead of printing out the internal engine mask, which can change between > kernel versions making it difficult to map to actual engines, present a > bitmask of hanging engines ABI classes. For example: > > [drm] GPU HANG: ecode 9:8:24dffffd, in gem_exec_schedu [1334] > > Engine ABI class is useful to quickly categorize render vs media etc hangs > in bug reports. Considering virtual engine even more so than the current > scheme. > > v2: > * Do not re-order fields. (Chris) > > Signed-off-by: Tvrtko Ursulin <tvrtko.ursu...@intel.com>
Both patches look sane, so preemptive Reviewed-by: Chris Wilson <ch...@chris-wilson.co.uk> -Chris _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx