On Sun, Aug 11, 2013 at 11:17:28PM +0100, Chris Wilson wrote:
> For unfathomable reasons this alignment appears to be required for tiled
> scanouts being read from stolen memory. I can find no reference in the
> w/a db to support this requirement, but the evidence of my own eyes says
> this prevents many headaches.
> 
> Note that I have not tricked anything older than Sandybridge into using
> stolen tiled scanouts, so the extra alignment may be required there as
> well.

Strange. I can't find anything except async flips and vt-d which would
require 256k alignment.

> 
> Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
> ---
>  drivers/gpu/drm/i915/intel_display.c | 2 ++
>  1 file changed, 2 insertions(+)
> 
> diff --git a/drivers/gpu/drm/i915/intel_display.c 
> b/drivers/gpu/drm/i915/intel_display.c
> index 6b7ce06..a7573f2 100644
> --- a/drivers/gpu/drm/i915/intel_display.c
> +++ b/drivers/gpu/drm/i915/intel_display.c
> @@ -1848,6 +1848,8 @@ intel_pin_and_fence_fb_obj(struct drm_device *dev,
>       case I915_TILING_X:
>               /* pin() will align the object as required by fence */
>               alignment = 0;
> +             if (obj->stolen && INTEL_INFO(dev)->gen >= 6)
> +                     alignment = 256 * 1024;
>               break;
>       case I915_TILING_Y:
>               /* Despite that we check this in framebuffer_init userspace can
> -- 
> 1.8.4.rc2
> 
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-- 
Ville Syrjälä
Intel OTC
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