On Wed, Apr 14, 2021 at 10:24:22AM +0800, Liu Ying wrote:
> Hi Daniel,
> 
> On Tue, 2021-04-13 at 16:14 +0200, Lucas Stach wrote:
> > Am Dienstag, dem 13.04.2021 um 16:04 +0200 schrieb Daniel Vetter:
> > > On Tue, Apr 13, 2021 at 01:47:28PM +0200, Lucas Stach wrote:
> > > > Am Dienstag, dem 13.04.2021 um 11:48 +0200 schrieb Daniel Vetter:
> > > > > Since
> > > > > 
> > > > > commit 890880ddfdbe256083170866e49c87618b706ac7
> > > > > Author: Paul Kocialkowski <paul.kocialkow...@bootlin.com>
> > > > > Date:   Fri Jan 4 09:56:10 2019 +0100
> > > > > 
> > > > >     drm: Auto-set allow_fb_modifiers when given modifiers at plane 
> > > > > init
> > > > > 
> > > > > this is done automatically as part of plane init, if drivers set the
> > > > > modifier list correctly. Which is the case here.
> > > > > 
> > > > > This one actually set it twice on top of what drm_plane_init does, so
> > > > > double-redundant!
> > > > 
> > > > That's not true. imx-dcss and imx-drm are two totally separate drivers.
> > > > Maybe we should move imx-drm into its own ipuv3 directory one day to
> > > > make this more clear. Change is still correct, though.
> > > 
> > > Hm I greeped for drm_universal_plane_init and didn't find anythinf for the
> > > imx main driver ... where are planes set up for that? Need to review that
> > > they have the modifiers listed in all cases.
> > 
> > That's in drivers/gpu/drm/imx/ipuv3-plane.c and modifiers are always
> > set on plane init.

Oh I didn't grep for the new drmm_universal_plane_alloc. Thanks for
pointing this out.

> > 
> > Regards,
> > Lucas
> > 
> > > > Reviewed-by: Lucas Stach <l.st...@pengutronix.de>
> > > > 
> > > > > Signed-off-by: Daniel Vetter <daniel.vet...@intel.com>
> > > > > Cc: Philipp Zabel <p.za...@pengutronix.de>
> > > > > Cc: Shawn Guo <shawn...@kernel.org>
> > > > > Cc: Sascha Hauer <s.ha...@pengutronix.de>
> > > > > Cc: Pengutronix Kernel Team <ker...@pengutronix.de>
> > > > > Cc: Fabio Estevam <feste...@gmail.com>
> > > > > Cc: NXP Linux Team <linux-...@nxp.com>
> > > > > Cc: linux-arm-ker...@lists.infradead.org
> > > > > ---
> > > > >  drivers/gpu/drm/imx/dcss/dcss-kms.c | 1 -
> > > > >  drivers/gpu/drm/imx/imx-drm-core.c  | 1 -
> 
> Nit: Since this patch touches two totally separate drivers(imx-dcss and
> imx-drm), it would be good to split it into two patches.

I think if you expect that, then you need to move the imx-drm driver into
a subdirectory like dcss. And like e.g. drm/msm works too. As-is this is
just kinda confusing for people not involved in imx.
-Daniel

> 
> Thanks,
> Liu Ying
> 
> > > > >  2 files changed, 2 deletions(-)
> > > > > 
> > > > > diff --git a/drivers/gpu/drm/imx/dcss/dcss-kms.c 
> > > > > b/drivers/gpu/drm/imx/dcss/dcss-kms.c
> > > > > index b549ce5e7607..37ae68a7fba5 100644
> > > > > --- a/drivers/gpu/drm/imx/dcss/dcss-kms.c
> > > > > +++ b/drivers/gpu/drm/imx/dcss/dcss-kms.c
> > > > > @@ -52,7 +52,6 @@ static void dcss_kms_mode_config_init(struct 
> > > > > dcss_kms_dev *kms)
> > > > >       config->min_height = 1;
> > > > >       config->max_width = 4096;
> > > > >       config->max_height = 4096;
> > > > > -     config->allow_fb_modifiers = true;
> > > > >       config->normalize_zpos = true;
> > > > >  
> > > > > 
> > > > > 
> > > > > 
> > > > >       config->funcs = &dcss_drm_mode_config_funcs;
> > > > > diff --git a/drivers/gpu/drm/imx/imx-drm-core.c 
> > > > > b/drivers/gpu/drm/imx/imx-drm-core.c
> > > > > index 2ded8e4f32d0..8be4edaec958 100644
> > > > > --- a/drivers/gpu/drm/imx/imx-drm-core.c
> > > > > +++ b/drivers/gpu/drm/imx/imx-drm-core.c
> > > > > @@ -209,7 +209,6 @@ static int imx_drm_bind(struct device *dev)
> > > > >       drm->mode_config.max_height = 4096;
> > > > >       drm->mode_config.funcs = &imx_drm_mode_config_funcs;
> > > > >       drm->mode_config.helper_private = &imx_drm_mode_config_helpers;
> > > > > -     drm->mode_config.allow_fb_modifiers = true;
> > > > >       drm->mode_config.normalize_zpos = true;
> > > > >  
> > > > > 
> > > > > 
> > > > > 
> > > > >       ret = drmm_mode_config_init(drm);
> > 
> > 
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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