Prep work for using the scheduler dependency handling. We need to call
drm_sched_job_init earlier so we can use the new drm_sched_job_await*
functions for dependency handling here.

v2: Slightly better commit message and rebase to include the
drm_sched_job_arm() call (Emma).

v3: Cleanup jobs under construction correctly (Emma)

Cc: Melissa Wen <melissa....@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vet...@intel.com>
Cc: Emma Anholt <e...@anholt.net>
---
 drivers/gpu/drm/v3d/v3d_drv.h   |  1 +
 drivers/gpu/drm/v3d/v3d_gem.c   | 88 ++++++++++++++-------------------
 drivers/gpu/drm/v3d/v3d_sched.c | 15 +++---
 3 files changed, 44 insertions(+), 60 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 8a390738d65b..1d870261eaac 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -332,6 +332,7 @@ int v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
                         struct drm_file *file_priv);
 int v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
                      struct drm_file *file_priv);
+void v3d_job_cleanup(struct v3d_job *job);
 void v3d_job_put(struct v3d_job *job);
 void v3d_reset(struct v3d_dev *v3d);
 void v3d_invalidate_caches(struct v3d_dev *v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 69ac20e11b09..5eccd3658938 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -392,6 +392,12 @@ v3d_render_job_free(struct kref *ref)
        v3d_job_free(ref);
 }
 
+void v3d_job_cleanup(struct v3d_job *job)
+{
+       drm_sched_job_cleanup(&job->base);
+       v3d_job_put(job);
+}
+
 void v3d_job_put(struct v3d_job *job)
 {
        kref_put(&job->refcount, job->free);
@@ -433,9 +439,10 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
 static int
 v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
             struct v3d_job *job, void (*free)(struct kref *ref),
-            u32 in_sync)
+            u32 in_sync, enum v3d_queue queue)
 {
        struct dma_fence *in_fence = NULL;
+       struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
        int ret;
 
        job->v3d = v3d;
@@ -446,35 +453,33 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file 
*file_priv,
                return ret;
 
        xa_init_flags(&job->deps, XA_FLAGS_ALLOC);
+       ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
+                                v3d_priv);
+       if (ret)
+               goto fail;
 
        ret = drm_syncobj_find_fence(file_priv, in_sync, 0, 0, &in_fence);
        if (ret == -EINVAL)
-               goto fail;
+               goto fail_job;
 
        ret = drm_gem_fence_array_add(&job->deps, in_fence);
        if (ret)
-               goto fail;
+               goto fail_job;
 
        kref_init(&job->refcount);
 
        return 0;
+fail_job:
+       drm_sched_job_cleanup(&job->base);
 fail:
        xa_destroy(&job->deps);
        pm_runtime_put_autosuspend(v3d->drm.dev);
        return ret;
 }
 
-static int
-v3d_push_job(struct v3d_file_priv *v3d_priv,
-            struct v3d_job *job, enum v3d_queue queue)
+static void
+v3d_push_job(struct v3d_job *job)
 {
-       int ret;
-
-       ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
-                                v3d_priv);
-       if (ret)
-               return ret;
-
        drm_sched_job_arm(&job->base);
 
        job->done_fence = dma_fence_get(&job->base.s_fence->finished);
@@ -483,8 +488,6 @@ v3d_push_job(struct v3d_file_priv *v3d_priv,
        kref_get(&job->refcount);
 
        drm_sched_entity_push_job(&job->base);
-
-       return 0;
 }
 
 static void
@@ -530,7 +533,6 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
                    struct drm_file *file_priv)
 {
        struct v3d_dev *v3d = to_v3d_dev(dev);
-       struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
        struct drm_v3d_submit_cl *args = data;
        struct v3d_bin_job *bin = NULL;
        struct v3d_render_job *render;
@@ -556,7 +558,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
        INIT_LIST_HEAD(&render->unref_list);
 
        ret = v3d_job_init(v3d, file_priv, &render->base,
-                          v3d_render_job_free, args->in_sync_rcl);
+                          v3d_render_job_free, args->in_sync_rcl, V3D_RENDER);
        if (ret) {
                kfree(render);
                return ret;
@@ -570,7 +572,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
                }
 
                ret = v3d_job_init(v3d, file_priv, &bin->base,
-                                  v3d_job_free, args->in_sync_bcl);
+                                  v3d_job_free, args->in_sync_bcl, V3D_BIN);
                if (ret) {
                        v3d_job_put(&render->base);
                        kfree(bin);
@@ -592,7 +594,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
                        goto fail;
                }
 
-               ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
+               ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, 
V3D_CACHE_CLEAN);
                if (ret) {
                        kfree(clean_job);
                        clean_job = NULL;
@@ -615,9 +617,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
 
        mutex_lock(&v3d->sched_lock);
        if (bin) {
-               ret = v3d_push_job(v3d_priv, &bin->base, V3D_BIN);
-               if (ret)
-                       goto fail_unreserve;
+               v3d_push_job(&bin->base);
 
                ret = drm_gem_fence_array_add(&render->base.deps,
                                              
dma_fence_get(bin->base.done_fence));
@@ -625,9 +625,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
                        goto fail_unreserve;
        }
 
-       ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER);
-       if (ret)
-               goto fail_unreserve;
+       v3d_push_job(&render->base);
 
        if (clean_job) {
                struct dma_fence *render_fence =
@@ -635,9 +633,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
                ret = drm_gem_fence_array_add(&clean_job->deps, render_fence);
                if (ret)
                        goto fail_unreserve;
-               ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
-               if (ret)
-                       goto fail_unreserve;
+               v3d_push_job(clean_job);
        }
 
        mutex_unlock(&v3d->sched_lock);
@@ -662,10 +658,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
                                    last_job->bo_count, &acquire_ctx);
 fail:
        if (bin)
-               v3d_job_put(&bin->base);
-       v3d_job_put(&render->base);
+               v3d_job_cleanup(&bin->base);
+       v3d_job_cleanup(&render->base);
        if (clean_job)
-               v3d_job_put(clean_job);
+               v3d_job_cleanup(clean_job);
 
        return ret;
 }
@@ -684,7 +680,6 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
                     struct drm_file *file_priv)
 {
        struct v3d_dev *v3d = to_v3d_dev(dev);
-       struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
        struct drm_v3d_submit_tfu *args = data;
        struct v3d_tfu_job *job;
        struct ww_acquire_ctx acquire_ctx;
@@ -697,7 +692,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
                return -ENOMEM;
 
        ret = v3d_job_init(v3d, file_priv, &job->base,
-                          v3d_job_free, args->in_sync);
+                          v3d_job_free, args->in_sync, V3D_TFU);
        if (ret) {
                kfree(job);
                return ret;
@@ -741,9 +736,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
                goto fail;
 
        mutex_lock(&v3d->sched_lock);
-       ret = v3d_push_job(v3d_priv, &job->base, V3D_TFU);
-       if (ret)
-               goto fail_unreserve;
+       v3d_push_job(&job->base);
        mutex_unlock(&v3d->sched_lock);
 
        v3d_attach_fences_and_unlock_reservation(file_priv,
@@ -755,12 +748,8 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
 
        return 0;
 
-fail_unreserve:
-       mutex_unlock(&v3d->sched_lock);
-       drm_gem_unlock_reservations(job->base.bo, job->base.bo_count,
-                                   &acquire_ctx);
 fail:
-       v3d_job_put(&job->base);
+       v3d_job_cleanup(&job->base);
 
        return ret;
 }
@@ -779,7 +768,6 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
                     struct drm_file *file_priv)
 {
        struct v3d_dev *v3d = to_v3d_dev(dev);
-       struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
        struct drm_v3d_submit_csd *args = data;
        struct v3d_csd_job *job;
        struct v3d_job *clean_job;
@@ -798,7 +786,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
                return -ENOMEM;
 
        ret = v3d_job_init(v3d, file_priv, &job->base,
-                          v3d_job_free, args->in_sync);
+                          v3d_job_free, args->in_sync, V3D_CSD);
        if (ret) {
                kfree(job);
                return ret;
@@ -811,7 +799,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
                return -ENOMEM;
        }
 
-       ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
+       ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, 
V3D_CACHE_CLEAN);
        if (ret) {
                v3d_job_put(&job->base);
                kfree(clean_job);
@@ -830,18 +818,14 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
                goto fail;
 
        mutex_lock(&v3d->sched_lock);
-       ret = v3d_push_job(v3d_priv, &job->base, V3D_CSD);
-       if (ret)
-               goto fail_unreserve;
+       v3d_push_job(&job->base);
 
        ret = drm_gem_fence_array_add(&clean_job->deps,
                                      dma_fence_get(job->base.done_fence));
        if (ret)
                goto fail_unreserve;
 
-       ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
-       if (ret)
-               goto fail_unreserve;
+       v3d_push_job(clean_job);
        mutex_unlock(&v3d->sched_lock);
 
        v3d_attach_fences_and_unlock_reservation(file_priv,
@@ -860,8 +844,8 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
        drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
                                    &acquire_ctx);
 fail:
-       v3d_job_put(&job->base);
-       v3d_job_put(clean_job);
+       v3d_job_cleanup(&job->base);
+       v3d_job_cleanup(clean_job);
 
        return ret;
 }
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index a39bdd5cfc4f..3f352d73af9c 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -55,12 +55,11 @@ to_csd_job(struct drm_sched_job *sched_job)
 }
 
 static void
-v3d_job_free(struct drm_sched_job *sched_job)
+v3d_sched_job_free(struct drm_sched_job *sched_job)
 {
        struct v3d_job *job = to_v3d_job(sched_job);
 
-       drm_sched_job_cleanup(sched_job);
-       v3d_job_put(job);
+       v3d_job_cleanup(job);
 }
 
 /*
@@ -360,35 +359,35 @@ static const struct drm_sched_backend_ops 
v3d_bin_sched_ops = {
        .dependency = v3d_job_dependency,
        .run_job = v3d_bin_job_run,
        .timedout_job = v3d_bin_job_timedout,
-       .free_job = v3d_job_free,
+       .free_job = v3d_sched_job_free,
 };
 
 static const struct drm_sched_backend_ops v3d_render_sched_ops = {
        .dependency = v3d_job_dependency,
        .run_job = v3d_render_job_run,
        .timedout_job = v3d_render_job_timedout,
-       .free_job = v3d_job_free,
+       .free_job = v3d_sched_job_free,
 };
 
 static const struct drm_sched_backend_ops v3d_tfu_sched_ops = {
        .dependency = v3d_job_dependency,
        .run_job = v3d_tfu_job_run,
        .timedout_job = v3d_generic_job_timedout,
-       .free_job = v3d_job_free,
+       .free_job = v3d_sched_job_free,
 };
 
 static const struct drm_sched_backend_ops v3d_csd_sched_ops = {
        .dependency = v3d_job_dependency,
        .run_job = v3d_csd_job_run,
        .timedout_job = v3d_csd_job_timedout,
-       .free_job = v3d_job_free
+       .free_job = v3d_sched_job_free
 };
 
 static const struct drm_sched_backend_ops v3d_cache_clean_sched_ops = {
        .dependency = v3d_job_dependency,
        .run_job = v3d_cache_clean_job_run,
        .timedout_job = v3d_generic_job_timedout,
-       .free_job = v3d_job_free
+       .free_job = v3d_sched_job_free
 };
 
 int
-- 
2.32.0

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