On 10/06/2022 11:53, Matthew Brost wrote:
On Fri, Jun 10, 2022 at 12:07:11AM -0700, Niranjana Vishwanathapura wrote:
VM_BIND and related uapi definitions

Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathap...@intel.com>
---
  Documentation/gpu/rfc/i915_vm_bind.h | 490 +++++++++++++++++++++++++++
  1 file changed, 490 insertions(+)
  create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h

diff --git a/Documentation/gpu/rfc/i915_vm_bind.h 
b/Documentation/gpu/rfc/i915_vm_bind.h
new file mode 100644
index 000000000000..9fc854969cfb
--- /dev/null
+++ b/Documentation/gpu/rfc/i915_vm_bind.h
@@ -0,0 +1,490 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2022 Intel Corporation
+ */
+
+/**
+ * DOC: I915_PARAM_HAS_VM_BIND
+ *
+ * VM_BIND feature availability.
+ * See typedef drm_i915_getparam_t param.
+ * bit[0]: If set, VM_BIND is supported, otherwise not.
+ * bits[8-15]: VM_BIND implementation version.
+ * version 0 will not have VM_BIND/UNBIND timeline fence array support.
+ */
+#define I915_PARAM_HAS_VM_BIND         57
+
+/**
+ * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND
+ *
+ * Flag to opt-in for VM_BIND mode of binding during VM creation.
+ * See struct drm_i915_gem_vm_control flags.
+ *
+ * The older execbuf2 ioctl will not support VM_BIND mode of operation.
+ * For VM_BIND mode, we have new execbuf3 ioctl which will not accept any
+ * execlist (See struct drm_i915_gem_execbuffer3 for more details).
+ *
+ */
+#define I915_VM_CREATE_FLAGS_USE_VM_BIND       (1 << 0)
+
+/**
+ * DOC: I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING
+ *
+ * Flag to declare context as long running.
+ * See struct drm_i915_gem_context_create_ext flags.
+ *
+ * Usage of dma-fence expects that they complete in reasonable amount of time.
+ * Compute on the other hand can be long running. Hence it is not appropriate
+ * for compute contexts to export request completion dma-fence to user.
+ * The dma-fence usage will be limited to in-kernel consumption only.
+ * Compute contexts need to use user/memory fence.
+ *
+ * So, long running contexts do not support output fences. Hence,
+ * I915_EXEC_FENCE_SIGNAL (See &drm_i915_gem_exec_fence.flags) is expected
+ * to be not used. DRM_I915_GEM_WAIT ioctl call is also not supported for
+ * objects mapped to long running contexts.
+ */
+#define I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING   (1u << 2)
+
+/* VM_BIND related ioctls */
+#define DRM_I915_GEM_VM_BIND           0x3d
+#define DRM_I915_GEM_VM_UNBIND         0x3e
+#define DRM_I915_GEM_EXECBUFFER3       0x3f
+#define DRM_I915_GEM_WAIT_USER_FENCE   0x40
+
+#define DRM_IOCTL_I915_GEM_VM_BIND             DRM_IOWR(DRM_COMMAND_BASE + 
DRM_I915_GEM_VM_BIND, struct drm_i915_gem_vm_bind)
+#define DRM_IOCTL_I915_GEM_VM_UNBIND           DRM_IOWR(DRM_COMMAND_BASE + 
DRM_I915_GEM_VM_UNBIND, struct drm_i915_gem_vm_bind)
+#define DRM_IOCTL_I915_GEM_EXECBUFFER3         DRM_IOWR(DRM_COMMAND_BASE + 
DRM_I915_GEM_EXECBUFFER3, struct drm_i915_gem_execbuffer3)
+#define DRM_IOCTL_I915_GEM_WAIT_USER_FENCE     DRM_IOWR(DRM_COMMAND_BASE + 
DRM_I915_GEM_WAIT_USER_FENCE, struct drm_i915_gem_wait_user_fence)
+
+/**
+ * struct drm_i915_gem_vm_bind - VA to object mapping to bind.
+ *
+ * This structure is passed to VM_BIND ioctl and specifies the mapping of GPU
+ * virtual address (VA) range to the section of an object that should be bound
+ * in the device page table of the specified address space (VM).
+ * The VA range specified must be unique (ie., not currently bound) and can
+ * be mapped to whole object or a section of the object (partial binding).
+ * Multiple VA mappings can be created to the same section of the object
+ * (aliasing).
+ *
+ * The @queue_idx specifies the queue to use for binding. Same queue can be
+ * used for both VM_BIND and VM_UNBIND calls. All submitted bind and unbind
+ * operations in a queue are performed in the order of submission.
+ *
+ * The @start, @offset and @length should be 4K page aligned. However the DG2
+ * and XEHPSDV has 64K page size for device local-memory and has compact page
+ * table. On those platforms, for binding device local-memory objects, the
+ * @start should be 2M aligned, @offset and @length should be 64K aligned.
+ * Also, on those platforms, it is not allowed to bind an device local-memory
+ * object and a system memory object in a single 2M section of VA range.
+ */
+struct drm_i915_gem_vm_bind {
+       /** @vm_id: VM (address space) id to bind */
+       __u32 vm_id;
+
+       /** @queue_idx: Index of queue for binding */
+       __u32 queue_idx;
+
+       /** @rsvd: Reserved, MBZ */
+       __u32 rsvd;
+
+       /** @handle: Object handle */
+       __u32 handle;
+
+       /** @start: Virtual Address start to bind */
+       __u64 start;
+
+       /** @offset: Offset in object to bind */
+       __u64 offset;
+
+       /** @length: Length of mapping to bind */
+       __u64 length;
This probably isn't needed. We are never going to unbind a subset of a
VMA are we? That being said it can't hurt as a sanity check (e.g.
internal vma->length == user unbind length).


Not sure what you mean by that.


Vulkan can unbind a whole range of addresses and it seems like there is no restriction on doing something like this :


bind vma=0x1000000 GEMBO=3 offset=0 range=8192

unbind vma=0x1001000 range=4096


You would be left with a single 4k page of GEMBO=3 bound at vma=0x1000000


Or :

bind vma=0x1000000 GEMBO=3 offset=0 range=4096

bind vma=0x1001000 GEMBO=4 offset=0 range=4096

unbind vma=0x1000000 range=8192


You're unbinding 2 bindings with a single operation.


-Lionel



+
+       /**
+        * @flags: Supported flags are:
+        *
+        * I915_GEM_VM_BIND_READONLY:
+        * Mapping is read-only.
+        *
+        * I915_GEM_VM_BIND_CAPTURE:
+        * Capture this mapping in the dump upon GPU error.
+        */
+       __u64 flags;
+#define I915_GEM_VM_BIND_READONLY    (1 << 0)
+#define I915_GEM_VM_BIND_CAPTURE     (1 << 1)
+
+       /**
+        * @extensions: 0-terminated chain of extensions for this operation.
+        *
+        * I915_VM_BIND_EXT_TIMELINE_FENCES:
+        * Specifies an array of input or output timeline fences for this
+        * binding operation. See struct drm_i915_vm_bind_ext_timeline_fences.
+        *
+        * I915_VM_BIND_EXT_USER_FENCES:
+        * Specifies an array of input or output user fences for this
+        * binding operation. See struct drm_i915_vm_bind_ext_user_fence.
+        * This is required for compute contexts.
+        */
+       __u64 extensions;
+#define I915_VM_BIND_EXT_TIMELINE_FENCES       0
+#define I915_VM_BIND_EXT_USER_FENCES           1
+};
+
+/**
+ * struct drm_i915_gem_vm_unbind - VA to object mapping to unbind.
+ *
+ * This structure is passed to VM_UNBIND ioctl and specifies the GPU virtual
+ * address (VA) range that should be unbound from the device page table of the
+ * specified address space (VM). The specified VA range must match one of the
+ * mappings created with the VM_BIND ioctl. TLB is flushed upon unbind
+ * completion.
+ *
+ * The @queue_idx specifies the queue to use for unbinding.
+ * See struct drm_i915_gem_vm_unbind for more information on @queue_idx.
+ *
+ * The @start and @length musy specify a unique mapping bound with VM_BIND
+ * ioctl.
+ */
+struct drm_i915_gem_vm_unbind {
+       /** @vm_id: VM (address space) id to bind */
+       __u32 vm_id;
+
+       /** @queue_idx: Index of queue for unbinding */
+       __u32 queue_idx;
+
+       /** @start: Virtual Address start to unbind */
+       __u64 start;
+
+       /** @length: Length of mapping to unbind */
+       __u64 length;
+
+       /** @flags: Reserved for future usage, currently MBZ */
+       __u64 flags;
+
+       /**
+        * @extensions: 0-terminated chain of extensions for this operation.
+        *
+        * I915_VM_UNBIND_EXT_TIMELINE_FENCES:
+        * Specifies an array of input or output timeline fences for this
+        * unbind operation.
+        * It has same format as struct drm_i915_vm_bind_ext_timeline_fences.
+        *
+        * I915_VM_UNBIND_EXT_USER_FENCES:
+        * Specifies an array of input or output user fences for this
+        * unbind operation. This is required for compute contexts.
+        * It has same format as struct drm_i915_vm_bind_ext_user_fence.
+        */
+       __u64 extensions;
+#define I915_VM_UNBIND_EXT_TIMELINE_FENCES     0
+#define I915_VM_UNBIND_EXT_USER_FENCES         1
+};
+
+/**
+ * struct drm_i915_vm_bind_fence - An input or output fence for the vm_bind
+ * or the vm_unbind work.
+ *
+ * The vm_bind or vm_unbind aync worker will wait for input fence to signal
+ * before starting the binding or unbinding.
+ *
+ * The vm_bind or vm_unbind async worker will signal the returned output fence
+ * after the completion of binding or unbinding.
+ */
+struct drm_i915_vm_bind_fence {
+       /** @handle: User's handle for a drm_syncobj to wait on or signal. */
+       __u32 handle;
+
+       /**
+        * @flags: Supported flags are:
+        *
+        * I915_VM_BIND_FENCE_WAIT:
+        * Wait for the input fence before binding/unbinding
+        *
+        * I915_VM_BIND_FENCE_SIGNAL:
+        * Return bind/unbind completion fence as output
+        */
+       __u32 flags;
+#define I915_VM_BIND_FENCE_WAIT            (1<<0)
+#define I915_VM_BIND_FENCE_SIGNAL          (1<<1)
+#define __I915_VM_BIND_FENCE_UNKNOWN_FLAGS (-(I915_VM_BIND_FENCE_SIGNAL << 1))
+};
+
+/**
+ * struct drm_i915_vm_bind_ext_timeline_fences - Timeline fences for vm_bind
+ * and vm_unbind.
+ *
+ * This structure describes an array of timeline drm_syncobj and associated
+ * points for timeline variants of drm_syncobj. These timeline 'drm_syncobj's
+ * can be input or output fences (See struct drm_i915_vm_bind_fence).
+ */
+struct drm_i915_vm_bind_ext_timeline_fences {
+       /** @base: Extension link. See struct i915_user_extension. */
+       struct i915_user_extension base;
+
+       /**
+        * @fence_count: Number of elements in the @handles_ptr & @value_ptr
+        * arrays.
+        */
+       __u64 fence_count;
+
+       /**
+        * @handles_ptr: Pointer to an array of struct drm_i915_vm_bind_fence
+        * of length @fence_count.
+        */
+       __u64 handles_ptr;
+
+       /**
+        * @values_ptr: Pointer to an array of u64 values of length
+        * @fence_count.
+        * Values must be 0 for a binary drm_syncobj. A Value of 0 for a
+        * timeline drm_syncobj is invalid as it turns a drm_syncobj into a
+        * binary one.
+        */
+       __u64 values_ptr;
+};
+
+/**
+ * struct drm_i915_vm_bind_user_fence - An input or output user fence for the
+ * vm_bind or the vm_unbind work.
+ *
+ * The vm_bind or vm_unbind aync worker will wait for the input fence (value at
+ * @addr to become equal to @val) before starting the binding or unbinding.
+ *
+ * The vm_bind or vm_unbind async worker will signal the output fence after
+ * the completion of binding or unbinding by writing @val to memory location at
+ * @addr
+ */
+struct drm_i915_vm_bind_user_fence {
+       /** @addr: User/Memory fence qword aligned process virtual address */
+       __u64 addr;
+
+       /** @val: User/Memory fence value to be written after bind completion */
+       __u64 val;
+
+       /**
+        * @flags: Supported flags are:
+        *
+        * I915_VM_BIND_USER_FENCE_WAIT:
+        * Wait for the input fence before binding/unbinding
+        *
+        * I915_VM_BIND_USER_FENCE_SIGNAL:
+        * Return bind/unbind completion fence as output
+        */
+       __u32 flags;
+#define I915_VM_BIND_USER_FENCE_WAIT            (1<<0)
+#define I915_VM_BIND_USER_FENCE_SIGNAL          (1<<1)
+#define __I915_VM_BIND_USER_FENCE_UNKNOWN_FLAGS \
+       (-(I915_VM_BIND_USER_FENCE_SIGNAL << 1))
+};
+
+/**
+ * struct drm_i915_vm_bind_ext_user_fence - User/memory fences for vm_bind
+ * and vm_unbind.
+ *
+ * These user fences can be input or output fences
+ * (See struct drm_i915_vm_bind_user_fence).
+ */
+struct drm_i915_vm_bind_ext_user_fence {
+       /** @base: Extension link. See struct i915_user_extension. */
+       struct i915_user_extension base;
+
+       /** @fence_count: Number of elements in the @user_fence_ptr array. */
+       __u64 fence_count;
+
+       /**
+        * @user_fence_ptr: Pointer to an array of
+        * struct drm_i915_vm_bind_user_fence of length @fence_count.
+        */
+       __u64 user_fence_ptr;
+};
+
+/**
+ * struct drm_i915_gem_execbuffer3 - Structure for DRM_I915_GEM_EXECBUFFER3
+ * ioctl.
+ *
+ * DRM_I915_GEM_EXECBUFFER3 ioctl only works in VM_BIND mode and VM_BIND mode
+ * only works with this ioctl for submission.
+ * See I915_VM_CREATE_FLAGS_USE_VM_BIND.
+ */
+struct drm_i915_gem_execbuffer3 {
+       /**
+        * @ctx_id: Context id
+        *
+        * Only contexts with user engine map are allowed.
+        */
+       __u32 ctx_id;
+
+       /**
+        * @engine_idx: Engine index
+        *
+        * An index in the user engine map of the context specified by @ctx_id.
+        */
+       __u32 engine_idx;
+
+       /** @rsvd1: Reserved, MBZ */
+       __u32 rsvd1;
+
+       /**
+        * @batch_count: Number of batches in @batch_address array.
+        *
+        * 0 is invalid. For parallel submission, it should be equal to the
+        * number of (parallel) engines involved in that submission.
+        */
+       __u32 batch_count;
+
+       /**
+        * @batch_address: Array of batch gpu virtual addresses.
+        *
+        * If @batch_count is 1, then it is the gpu virtual address of the
+        * batch buffer. If @batch_count > 1, then it is a pointer to an array
+        * of batch buffer gpu virtual addresses.
+        */
+       __u64 batch_address;
+
+       /**
+        * @flags: Supported flags are:
+        *
+        * I915_EXEC3_SECURE:
+        * Request a privileged ("secure") batch buffer/s.
+        * It is only available for DRM_ROOT_ONLY | DRM_MASTER processes.
+        */
+       __u64 flags;
+#define I915_EXEC3_SECURE      (1<<0)
+
+       /** @rsvd2: Reserved, MBZ */
+       __u64 rsvd2;
+
+       /**
+        * @extensions: Zero-terminated chain of extensions.
+        *
+        * DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES:
+        * It has same format as DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES.
+        * See struct drm_i915_gem_execbuffer_ext_timeline_fences.
+        *
+        * DRM_I915_GEM_EXECBUFFER3_EXT_USER_FENCE:
+        * First level batch completion signaling extension.
+        * See struct drm_i915_gem_execbuffer3_ext_user_fence.
+        */
+       __u64 extensions;
+#define DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES   0
+#define DRM_I915_GEM_EXECBUFFER3_EXT_USER_FENCE                1
+};
+
+/**
+ * struct drm_i915_gem_execbuffer3_ext_user_fence - First level batch 
completion
+ * signaling extension.
+ *
+ * This extension allows user to attach a user fence (@addr, @value pair) to
+ * execbuf3, to be signaled by the command streamer after the completion of 
first
+ * level batch, by writing the @value at specified @addr and triggering an
+ * interrupt.
+ * User can either poll for this user fence to signal or can also wait on it
+ * with i915_gem_wait_user_fence ioctl.
+ * This is very much usefaul for long running contexts where waiting on 
dma-fence
+ * by user (like i915_gem_wait ioctl) is not supported.
+ */
+struct drm_i915_gem_execbuffer3_ext_user_fence {
+       /** @base: Extension link. See struct i915_user_extension. */
+       struct i915_user_extension base;
+
+       /**
+        * @addr: User/Memory fence qword aligned GPU virtual address.
+        *
+        * Address has to be a valid GPU virtual address at the time of
+        * first level batch completion.
+        */
+       __u64 addr;
+
+       /**
+        * @value: User/Memory fence Value to be written to above address
+        * after first level batch completes.
+        */
+       __u64 value;
+
+       /** @rsvd: Reserved, MBZ */
+       __u64 rsvd;
+};
+
IMO all of these fence structs should be a generic sync interface shared
between both vm bind and exec3 rather than unique extenisons.

Both vm bind and exec3 should have something like this:

__64 syncs;     /* userptr to an array of generic syncs */
__64 n_syncs;

Having an array of syncs lets the kernel do one user copy for all the
syncs rather than reading them in a a chain.

A generic sync object encapsulates all possible syncs (in / out -
syncobj, syncobj timeline, ufence, future sync concepts).

e.g.

struct {
        __u32 user_ext;
        __u32 flag;     /* in / out, type, whatever else info we need */
        union {
                __u32 handle;   /* to syncobj */
                __u64 addr;     /* ufence address */
        };
        __64 seqno;     /* syncobj timeline, ufence write value */
        ...reserve enough bits for future...
}

This unifies binds and execs by using the same sync interface
instilling the concept that binds and execs are the same op (queue'd
operation /w in/out fences).

Matt

+/**
+ * struct drm_i915_gem_create_ext_vm_private - Extension to make the object
+ * private to the specified VM.
+ *
+ * See struct drm_i915_gem_create_ext.
+ */
+struct drm_i915_gem_create_ext_vm_private {
+#define I915_GEM_CREATE_EXT_VM_PRIVATE         2
+       /** @base: Extension link. See struct i915_user_extension. */
+       struct i915_user_extension base;
+
+       /** @vm_id: Id of the VM to which the object is private */
+       __u32 vm_id;
+};
+
+/**
+ * struct drm_i915_gem_wait_user_fence - Wait on user/memory fence.
+ *
+ * User/Memory fence can be woken up either by:
+ *
+ * 1. GPU context indicated by @ctx_id, or,
+ * 2. Kerrnel driver async worker upon I915_UFENCE_WAIT_SOFT.
+ *    @ctx_id is ignored when this flag is set.
+ *
+ * Wakeup condition is,
+ * ``((*addr & mask) op (value & mask))``
+ *
+ * See :ref:`Documentation/driver-api/dma-buf.rst <indefinite_dma_fences>`
+ */
+struct drm_i915_gem_wait_user_fence {
+       /** @extensions: Zero-terminated chain of extensions. */
+       __u64 extensions;
+
+       /** @addr: User/Memory fence address */
+       __u64 addr;
+
+       /** @ctx_id: Id of the Context which will signal the fence. */
+       __u32 ctx_id;
+
+       /** @op: Wakeup condition operator */
+       __u16 op;
+#define I915_UFENCE_WAIT_EQ      0
+#define I915_UFENCE_WAIT_NEQ     1
+#define I915_UFENCE_WAIT_GT      2
+#define I915_UFENCE_WAIT_GTE     3
+#define I915_UFENCE_WAIT_LT      4
+#define I915_UFENCE_WAIT_LTE     5
+#define I915_UFENCE_WAIT_BEFORE  6
+#define I915_UFENCE_WAIT_AFTER   7
+
+       /**
+        * @flags: Supported flags are:
+        *
+        * I915_UFENCE_WAIT_SOFT:
+        *
+        * To be woken up by i915 driver async worker (not by GPU).
+        *
+        * I915_UFENCE_WAIT_ABSTIME:
+        *
+        * Wait timeout specified as absolute time.
+        */
+       __u16 flags;
+#define I915_UFENCE_WAIT_SOFT    0x1
+#define I915_UFENCE_WAIT_ABSTIME 0x2
+
+       /** @value: Wakeup value */
+       __u64 value;
+
+       /** @mask: Wakeup mask */
+       __u64 mask;
+#define I915_UFENCE_WAIT_U8     0xffu
+#define I915_UFENCE_WAIT_U16    0xffffu
+#define I915_UFENCE_WAIT_U32    0xfffffffful
+#define I915_UFENCE_WAIT_U64    0xffffffffffffffffull
+
+       /**
+        * @timeout: Wait timeout in nanoseconds.
+        *
+        * If I915_UFENCE_WAIT_ABSTIME flag is set, then time timeout is the
+        * absolute time in nsec.
+        */
+       __s64 timeout;
+};
--
2.21.0.rc0.32.g243a4c7e27


Reply via email to