On 2023-01-12 at 17:47:30 +0000, Tvrtko Ursulin wrote:
> From: Tvrtko Ursulin <[email protected]>
> 
> Use the same default for stdout and JSON output modes as it is for
> interactive.
> 
> Previously added command line switch can be used to go back to showing all
> physical engines.
> 
> Signed-off-by: Tvrtko Ursulin <[email protected]>
> Cc: Dmitry Rogozhkin <[email protected]>

Reviewed-by: Kamil Konieczny <[email protected]>

> ---
>  tools/intel_gpu_top.c | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/tools/intel_gpu_top.c b/tools/intel_gpu_top.c
> index e91b47baf72b..7aa233570463 100644
> --- a/tools/intel_gpu_top.c
> +++ b/tools/intel_gpu_top.c
> @@ -2509,11 +2509,12 @@ int main(int argc, char **argv)
>       if (signal(SIGINT, sigint_handler) == SIG_ERR)
>               fprintf(stderr, "Failed to install signal handler!\n");
>  
> +     class_view = !physical_engines;
> +
>       switch (output_mode) {
>       case INTERACTIVE:
>               pops = &term_pops;
>               interactive_stdin();
> -             class_view = !physical_engines;
>               break;
>       case STDOUT:
>               pops = &stdout_pops;
> -- 
> 2.34.1
> 

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