For obvious reasons, we use compressed bpp instead of pipe bpp for
DSC DP SST case. Lets be consistent and use compressed bpp instead of
pipe bpp, also in DP MST DSC case.

Signed-off-by: Stanislav Lisovskiy <stanislav.lisovs...@intel.com>
---
 drivers/gpu/drm/i915/display/intel_dp_mst.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/display/intel_dp_mst.c 
b/drivers/gpu/drm/i915/display/intel_dp_mst.c
index a860cbc5dbea..c3e8db943e9c 100644
--- a/drivers/gpu/drm/i915/display/intel_dp_mst.c
+++ b/drivers/gpu/drm/i915/display/intel_dp_mst.c
@@ -232,7 +232,7 @@ static int intel_dp_dsc_mst_compute_link_config(struct 
intel_encoder *encoder,
                        return slots;
        }
 
-       intel_link_compute_m_n(crtc_state->pipe_bpp,
+       intel_link_compute_m_n(crtc_state->dsc.compressed_bpp,
                               crtc_state->lane_count,
                               adjusted_mode->crtc_clock,
                               crtc_state->port_clock,
-- 
2.37.3

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