From: Ville Syrjälä <ville.syrj...@linux.intel.com> The DSB has problems writing the legacy LUT. The two workarounds I've discoverted are: - write each entry twice back to back - use non-posted writes
Let's use non-posted writes as that seems a bit more standard. TODO: measure which is faster Signed-off-by: Ville Syrjälä <ville.syrj...@linux.intel.com> --- drivers/gpu/drm/i915/display/intel_color.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/drivers/gpu/drm/i915/display/intel_color.c b/drivers/gpu/drm/i915/display/intel_color.c index 077e45372dab..b3dd4013d058 100644 --- a/drivers/gpu/drm/i915/display/intel_color.c +++ b/drivers/gpu/drm/i915/display/intel_color.c @@ -1265,9 +1265,20 @@ static void ilk_load_lut_8(const struct intel_crtc_state *crtc_state, lut = blob->data; + /* + * DSB fails to correctly load the legacy LUT + * unless we either write each entry twice, + * or use non-posted writes + */ + if (crtc_state->dsb) + intel_dsb_nonpost_start(crtc_state->dsb); + for (i = 0; i < 256; i++) ilk_lut_write(crtc_state, LGC_PALETTE(pipe, i), i9xx_lut_8(&lut[i])); + + if (crtc_state->dsb) + intel_dsb_nonpost_end(crtc_state->dsb); } static void ilk_load_lut_10(const struct intel_crtc_state *crtc_state, -- 2.39.3