On Fri, Sep 19, 2025 at 12:12:20AM +0300, Imre Deak wrote:
> Use the branch device's actual per-slice peak throughput to calculate
> the minimum number of required DSC slices, falling back to the
> hard-coded throughput values (as suggested by the DP Standard) if the
> device's reported throughput value is 0.
>
> For now use the minimum of the two throughput values, which is ok,
> potentially resulting in a higher than required minimum slice count.
> This doesn't change the current way of using the same minimum throughput
> value regardless of the RGB/YUV output format used.
>
> Signed-off-by: Imre Deak <[email protected]>
> ---
> drivers/gpu/drm/i915/display/intel_dp.c | 47 +++++++++++++++++++++----
> 1 file changed, 41 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/display/intel_dp.c
> b/drivers/gpu/drm/i915/display/intel_dp.c
> index 2eab591a8ef56..a963a58c87372 100644
> --- a/drivers/gpu/drm/i915/display/intel_dp.c
> +++ b/drivers/gpu/drm/i915/display/intel_dp.c
> @@ -1011,6 +1011,26 @@ u16 intel_dp_dsc_get_max_compressed_bpp(struct
> intel_display *display,
> return bits_per_pixel;
> }
>
> +static int dsc_per_slice_throughput(struct intel_display *display, int
> mode_clock, int bw_code)
s/bw_code/throughput_mode/ or something maybe to make it match the spec
a bit better? "bw_code" is I think what we've been calling the
LINK_BW_SET value.
> +{
> + switch (bw_code) {
> + case 0:
> + if (mode_clock <= DP_DSC_PEAK_PIXEL_RATE)
> + return DP_DSC_MAX_ENC_THROUGHPUT_0;
> + else
> + return DP_DSC_MAX_ENC_THROUGHPUT_1;
These look like some unhelpful single use defines. I'd get
rid of them and just stick the actual numbers here.
> + case 1:
> + return 340000;
> + case 2 ... 14:
> + return 400000 + 50000 * (bw_code - 2);
> + case 15:
> + return 170000;
> + default:
> + drm_err(display->drm, "Invalid DSC peak throughput code\n");
This whole thing looks like it belongs in some drm helper.
Probably best to pass in struct drm_device from the start
so that moving it over will later be easier.
> + return 340000;
> + }
> +}
> +
> u8 intel_dp_dsc_get_slice_count(const struct intel_connector *connector,
> int mode_clock, int mode_hdisplay,
> int num_joined_pipes)
> @@ -1018,13 +1038,28 @@ u8 intel_dp_dsc_get_slice_count(const struct
> intel_connector *connector,
> struct intel_display *display = to_intel_display(connector);
> u8 min_slice_count, i;
> int max_slice_width;
> + int tp_rgb_yuv444;
> + int tp_yuv422_420;
> + u8 val;
>
> - if (mode_clock <= DP_DSC_PEAK_PIXEL_RATE)
> - min_slice_count = DIV_ROUND_UP(mode_clock,
> - DP_DSC_MAX_ENC_THROUGHPUT_0);
> - else
> - min_slice_count = DIV_ROUND_UP(mode_clock,
> - DP_DSC_MAX_ENC_THROUGHPUT_1);
> + val = connector->dp.dsc_dpcd[DP_DSC_PEAK_THROUGHPUT - DP_DSC_SUPPORT];
> + tp_rgb_yuv444 = dsc_per_slice_throughput(display, mode_clock,
> +
> REG_FIELD_GET8(DP_DSC_THROUGHPUT_MODE_0_MASK,
> + val));
> + tp_yuv422_420 = dsc_per_slice_throughput(display, mode_clock,
> +
> REG_FIELD_GET8(DP_DSC_THROUGHPUT_MODE_1_MASK,
> + val));
> +
> + /*
> + * TODO: Use the throughput value specific to the actual RGB/YUV
> + * format of the output.
> + * For now use the smaller of these, which is ok, potentially
> + * resulting in a higher than required minimum slice count.
> + * The RGB/YUV444 throughput value should be always either equal
> + * or smaller than the YUV422/420 value, but let's not depend on
> + * this assumption.
> + */
> + min_slice_count = DIV_ROUND_UP(mode_clock, min(tp_rgb_yuv444,
> tp_yuv422_420));
>
> /*
> * Due to some DSC engine BW limitations, we need to enable second
> --
> 2.49.1
--
Ville Syrjälä
Intel