Now we have everything in place for triggering PSR "frame change" event
using TRANS_PUSH: use TRANS_PUSH for LunarLake and onwards.

v3: use HAS_PSR_FRAME_CHANGE macro
v2: use AND instead of OR in intel_psr_use_trans_push

Signed-off-by: Jouni Högander <[email protected]>
---
 drivers/gpu/drm/i915/display/intel_psr.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/display/intel_psr.c 
b/drivers/gpu/drm/i915/display/intel_psr.c
index ee70d0ceeb5b..353924f8c975 100644
--- a/drivers/gpu/drm/i915/display/intel_psr.c
+++ b/drivers/gpu/drm/i915/display/intel_psr.c
@@ -4569,6 +4569,7 @@ int intel_psr_min_guardband(struct intel_crtc_state 
*crtc_state)
 
 bool intel_psr_use_trans_push(const struct intel_crtc_state *crtc_state)
 {
-       /* TODO: Enable using trans push when everything is in place */
-       return false;
+       struct intel_display *display = to_intel_display(crtc_state);
+
+       return HAS_PSR_FRAME_CHANGE(display) && crtc_state->has_psr;
 }
-- 
2.43.0

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