Now we have everything in place for triggering PSR "frame change" event using TRANS_PUSH: use TRANS_PUSH for LunarLake and onwards.
v3: use HAS_PSR_FRAME_CHANGE macro v2: use AND instead of OR in intel_psr_use_trans_push Signed-off-by: Jouni Högander <[email protected]> --- drivers/gpu/drm/i915/display/intel_psr.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/display/intel_psr.c b/drivers/gpu/drm/i915/display/intel_psr.c index ee70d0ceeb5b..353924f8c975 100644 --- a/drivers/gpu/drm/i915/display/intel_psr.c +++ b/drivers/gpu/drm/i915/display/intel_psr.c @@ -4569,6 +4569,7 @@ int intel_psr_min_guardband(struct intel_crtc_state *crtc_state) bool intel_psr_use_trans_push(const struct intel_crtc_state *crtc_state) { - /* TODO: Enable using trans push when everything is in place */ - return false; + struct intel_display *display = to_intel_display(crtc_state); + + return HAS_PSR_FRAME_CHANGE(display) && crtc_state->has_psr; } -- 2.43.0
