>-----Original Message-----
>From: Vivi, Rodrigo
>Sent: Wednesday, November 19, 2014 9:08 PM
>To: intel-gfx@lists.freedesktop.org
>Cc: Vivi, Rodrigo; R, Durgadoss
>Subject: [PATCH] drm/i915: VLV/CHV PSR Software timer mode
>
>This patch introduces exit/activate functions for PSR
>on VLV+. Since on VLV+ HW cannot track frame updates and force PSR
>exit let's use fully SW tracking available.
>
>v2: Rebase over intel_psr.c;
>    Remove Single Frame update transitioning from state 3 to 5 directly;
>    Fake a software invalidation for sprites and cursor so we don't miss
>    any screen update;
>
>v3: As pointed out by Durgadoss msecs_to_jiffies used on wait_for only uses 
>int,
>    so let's use 1 instead. Althought the 1/4 of this is needed for the
>    transition let's use 1 for simplicity;
>    Also fix comments as suggested by Durgadoss
>
>Cc: Durgadoss R <durgados...@intel.com>
>Signed-off-by: Rodrigo Vivi <rodrigo.v...@intel.com>

1 ms for transition looks fine..

Reviewed-by: Durgadoss R <durgados...@intel.com>

Thanks,
Durga

>---
> drivers/gpu/drm/i915/intel_psr.c | 97 ++++++++++++++++++++++++++++++++++------
> 1 file changed, 84 insertions(+), 13 deletions(-)
>
>diff --git a/drivers/gpu/drm/i915/intel_psr.c 
>b/drivers/gpu/drm/i915/intel_psr.c
>index 30f341a..dd0e6e0 100644
>--- a/drivers/gpu/drm/i915/intel_psr.c
>+++ b/drivers/gpu/drm/i915/intel_psr.c
>@@ -195,6 +195,23 @@ static void vlv_psr_enable_source(struct intel_dp 
>*intel_dp)
>                  VLV_EDP_PSR_ENABLE);
> }
>
>+static void vlv_psr_activate(struct intel_dp *intel_dp)
>+{
>+      struct intel_digital_port *dig_port = dp_to_dig_port(intel_dp);
>+      struct drm_device *dev = dig_port->base.base.dev;
>+      struct drm_i915_private *dev_priv = dev->dev_private;
>+      struct drm_crtc *crtc = dig_port->base.base.crtc;
>+      enum pipe pipe = to_intel_crtc(crtc)->pipe;
>+
>+      /* Let's do the transition from PSR_state 1 to PSR_state 2
>+       * that is PSR transition to active - static frame transmission.
>+       * Then Hardware is responsible for the transition to PSR_state 3
>+       * that is PSR active - no Remote Frame Buffer (RFB) update.
>+       */
>+      I915_WRITE(VLV_PSRCTL(pipe), I915_READ(VLV_PSRCTL(pipe)) |
>+                 VLV_EDP_PSR_ACTIVE_ENTRY);
>+}
>+
> static void hsw_psr_enable_source(struct intel_dp *intel_dp)
> {
>       struct intel_digital_port *dig_port = dp_to_dig_port(intel_dp);
>@@ -283,12 +300,16 @@ static void intel_psr_activate(struct intel_dp *intel_dp)
>       WARN_ON(dev_priv->psr.active);
>       lockdep_assert_held(&dev_priv->psr.lock);
>
>-      /* Enable/Re-enable PSR on the host
>-       * On HSW+ after we enable PSR on source it will activate it
>-       * as soon as it match configure idle_frame count. So
>-       * we just actually enable it here on activation time.
>-       */
>-      hsw_psr_enable_source(intel_dp);
>+      /* Enable/Re-enable PSR on the host */
>+      if (HAS_DDI(dev))
>+              /* On HSW+ after we enable PSR on source it will activate it
>+               * as soon as it match configure idle_frame count. So
>+               * we just actually enable it here on activation time.
>+               */
>+              hsw_psr_enable_source(intel_dp);
>+      else
>+              vlv_psr_activate(intel_dp);
>+
>       dev_priv->psr.active = true;
> }
>
>@@ -436,18 +457,27 @@ static void intel_psr_work(struct work_struct *work)
>       struct drm_i915_private *dev_priv =
>               container_of(work, typeof(*dev_priv), psr.work.work);
>       struct intel_dp *intel_dp = dev_priv->psr.enabled;
>+      struct drm_crtc *crtc = dp_to_dig_port(intel_dp)->base.base.crtc;
>+      enum pipe pipe = to_intel_crtc(crtc)->pipe;
>
>       /* We have to make sure PSR is ready for re-enable
>        * otherwise it keeps disabled until next full enable/disable cycle.
>        * PSR might take some time to get fully disabled
>        * and be ready for re-enable.
>        */
>-      if (wait_for((I915_READ(EDP_PSR_STATUS_CTL(dev_priv->dev)) &
>-                    EDP_PSR_STATUS_STATE_MASK) == 0, 50)) {
>-              DRM_ERROR("Timed out waiting for PSR Idle for re-enable\n");
>-              return;
>+      if (HAS_DDI(dev_priv->dev)) {
>+              if (wait_for((I915_READ(EDP_PSR_STATUS_CTL(dev_priv->dev)) &
>+                            EDP_PSR_STATUS_STATE_MASK) == 0, 50)) {
>+                      DRM_ERROR("Timed out waiting for PSR Idle for 
>re-enable\n");
>+                      return;
>+              }
>+      } else {
>+              if (wait_for((I915_READ(VLV_PSRSTAT(pipe)) &
>+                            VLV_EDP_PSR_IN_TRANS) == 0, 1)) {
>+                      DRM_ERROR("Timed out waiting for PSR Idle for 
>re-enable\n");
>+                      return;
>+              }
>       }
>-
>       mutex_lock(&dev_priv->psr.lock);
>       intel_dp = dev_priv->psr.enabled;
>
>@@ -470,17 +500,47 @@ unlock:
> static void intel_psr_exit(struct drm_device *dev)
> {
>       struct drm_i915_private *dev_priv = dev->dev_private;
>+      struct intel_dp *intel_dp = dev_priv->psr.enabled;
>+      struct drm_crtc *crtc = dp_to_dig_port(intel_dp)->base.base.crtc;
>+      enum pipe pipe = to_intel_crtc(crtc)->pipe;
>+      u32 val;
>
>-      if (dev_priv->psr.active) {
>-              u32 val = I915_READ(EDP_PSR_CTL(dev));
>+      if (!dev_priv->psr.active)
>+              return;
>+
>+      if (HAS_DDI(dev)) {
>+              val = I915_READ(EDP_PSR_CTL(dev));
>
>               WARN_ON(!(val & EDP_PSR_ENABLE));
>
>               I915_WRITE(EDP_PSR_CTL(dev), val & ~EDP_PSR_ENABLE);
>
>               dev_priv->psr.active = false;
>+      } else {
>+              val = I915_READ(VLV_PSRCTL(pipe));
>+
>+              /* Here we do the transition from PSR_state 3 to PSR_state 5
>+               * directly once PSR State 4 that is active with single frame
>+               * update can be skipped. PSR_state 5 that is PSR exit then
>+               * Hardware is responsible to transition back to PSR_state 1
>+               * that is PSR inactive. Same state after
>+               * vlv_edp_psr_enable_source.
>+               */
>+              val &= ~VLV_EDP_PSR_ACTIVE_ENTRY;
>+              I915_WRITE(VLV_PSRCTL(pipe), val);
>+
>+              /* Send AUX wake up - Spec says after transitioning to PSR
>+               * active we have to send AUX wake up by writing 01h in DPCD
>+               * 600h of sink device.
>+               * XXX: This might slow down the transition, but without this
>+               * HW doesn't complete the transition to PSR_state 1 and we
>+               * never get the screen updated.
>+               */
>+              drm_dp_dpcd_writeb(&intel_dp->aux, DP_SET_POWER,
>+                                 DP_SET_POWER_D0);
>       }
>
>+      dev_priv->psr.active = false;
> }
>
> /**
>@@ -558,6 +618,17 @@ void intel_psr_flush(struct drm_device *dev,
>           (frontbuffer_bits & INTEL_FRONTBUFFER_SPRITE(pipe)))
>               intel_psr_exit(dev);
>
>+      /*
>+       * On Valleyview and Cherryview we don't use hardware tracking so
>+       * sprite plane updates or cursor moves don't result in a PSR
>+       * invalidating. Which means we need to manually fake this in
>+       * software for all flushes, not just when we've seen a preceding
>+       * invalidation through frontbuffer rendering. */
>+      if (!HAS_DDI(dev) &&
>+          ((frontbuffer_bits & INTEL_FRONTBUFFER_SPRITE(pipe)) ||
>+           (frontbuffer_bits & INTEL_FRONTBUFFER_CURSOR(pipe))))
>+              intel_psr_exit(dev);
>+
>       if (!dev_priv->psr.active && !dev_priv->psr.busy_frontbuffer_bits)
>               schedule_delayed_work(&dev_priv->psr.work,
>                                     msecs_to_jiffies(100));
>--
>1.9.3

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