On Mon, Mar 16, 2015 at 03:46:34PM +0200, Mika Kuoppala wrote:
> We are freeing the batch that is just pushed to ring.

Kill this. It is not correct.

> Further, other ring inits should assume that the render
> context with the workarounds are pushed before their rings
> execute anything.
> 
> This fixes (or papers over) a problem where with full ppgtt
> the blitter ring init sometimes fails, where the blt ring
> ACTHD runs wild through the address space until eventually
> hangcheck kills it.

Interesting. We don't do anything inside the golden render state to be
of relevance to the blitter engine. So I think this is pure paper and
will not ultimately fix the problem.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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