On Tue, Sep 08, 2015 at 08:24:19AM +0100, Chris Wilson wrote:
> In I915_READ64_2x32 we attempt to read a 64bit register using 2 32bit
> reads. Due to the nature of the registers we try to read in this manner,
> they may increment between the two instruction (e.g. a timestamp
> counter). To keep the result accurate, we repeat the read if we detect
> an overflow (i.e. the upper value varies). However, some harware is just
> plain flaky and may endless loop as the the upper 32bits are not stable.
> Just give up after a couple of tries and report whatever we read last.
> 
> Reported-by: russianneuroman...@ya.ru
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91906
> Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
> Cc: MichaƂ Winiarski <michal.winiar...@intel.com>
> Cc: Daniel Vetter <daniel.vet...@ffwll.ch>
> Cc: sta...@vger.kernel.org
> ---
>  drivers/gpu/drm/i915/i915_drv.h | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
> index 12870073d58f..8943dcb724a8 100644
> --- a/drivers/gpu/drm/i915/i915_drv.h
> +++ b/drivers/gpu/drm/i915/i915_drv.h
> @@ -3402,13 +3402,13 @@ int intel_freq_opcode(struct drm_i915_private 
> *dev_priv, int val);
>  #define I915_READ64(reg)     dev_priv->uncore.funcs.mmio_readq(dev_priv, 
> (reg), true)
>  
>  #define I915_READ64_2x32(lower_reg, upper_reg) ({                    \
> -     u32 upper, lower, tmp;                                          \
> +     u32 upper, lower, tmp, loop = 0;                                \
>       tmp = I915_READ(upper_reg);                                     \
>       do {                                                            \
>               upper = tmp;                                            \
>               lower = I915_READ(lower_reg);                           \
>               tmp = I915_READ(upper_reg);                             \
> -     } while (upper != tmp);                                         \
> +     } while (upper != tmp && loop++ != 2);                          \

Maybe "loop++ < 2" for one more character of clarity.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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