This prevents the simulator from barfing when it sees commands from another
ring. I've been using this locally for a very long time.

Cc: Kristian Høgsberg <k...@bitplanet.net>
Signed-off-by: Ben Widawsky <benjamin.widaw...@intel.com>
---
 tools/aubdump.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tools/aubdump.c b/tools/aubdump.c
index a17dc10..d9ee791 100644
--- a/tools/aubdump.c
+++ b/tools/aubdump.c
@@ -315,7 +315,7 @@ dump_execbuffer2(int fd, struct drm_i915_gem_execbuffer2 
*execbuffer2)
 {
        struct drm_i915_gem_exec_object2 *exec_objects =
                (struct drm_i915_gem_exec_object2 *) (uintptr_t) 
execbuffer2->buffers_ptr;
-       uint32_t ring_flag = 0;
+       uint32_t ring_flag = execbuffer2->flags & I915_EXEC_RING_MASK;
        uint32_t offset = gtt_size;
        struct drm_i915_gem_exec_object2 *obj;
        struct bo *bo, *batch_bo;
-- 
2.6.2

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