I missed a few paragraphs in the docbook that need to be pulled into the fbdev vfunc docs.
Cc: Thierry Reding <tred...@nvidia.com> Signed-off-by: Daniel Vetter <daniel.vet...@intel.com> --- Documentation/DocBook/gpu.tmpl | 72 +----------------------------------------- include/drm/drm_crtc.h | 18 ++++++++++- 2 files changed, 18 insertions(+), 72 deletions(-) diff --git a/Documentation/DocBook/gpu.tmpl b/Documentation/DocBook/gpu.tmpl index 5698c93dae8b..0c02ba0d0750 100644 --- a/Documentation/DocBook/gpu.tmpl +++ b/Documentation/DocBook/gpu.tmpl @@ -986,10 +986,7 @@ int max_width, max_height;</synopsis> !Idrivers/gpu/drm/drm_atomic.c </sect2> <sect2> - <title>Frame Buffer Creation</title> - <synopsis>struct drm_framebuffer *(*fb_create)(struct drm_device *dev, - struct drm_file *file_priv, - struct drm_mode_fb_cmd2 *mode_cmd);</synopsis> + <title>Frame Buffer Abstraction</title> <para> Frame buffers are abstract memory objects that provide a source of pixels to scanout to a CRTC. Applications explicitly request the @@ -1008,73 +1005,6 @@ int max_width, max_height;</synopsis> and so expects TTM handles in the create ioctl and not GEM handles. </para> <para> - Drivers must first validate the requested frame buffer parameters passed - through the mode_cmd argument. In particular this is where invalid - sizes, pixel formats or pitches can be caught. - </para> - <para> - If the parameters are deemed valid, drivers then create, initialize and - return an instance of struct <structname>drm_framebuffer</structname>. - If desired the instance can be embedded in a larger driver-specific - structure. Drivers must fill its <structfield>width</structfield>, - <structfield>height</structfield>, <structfield>pitches</structfield>, - <structfield>offsets</structfield>, <structfield>depth</structfield>, - <structfield>bits_per_pixel</structfield> and - <structfield>pixel_format</structfield> fields from the values passed - through the <parameter>drm_mode_fb_cmd2</parameter> argument. They - should call the <function>drm_helper_mode_fill_fb_struct</function> - helper function to do so. - </para> - - <para> - The initialization of the new framebuffer instance is finalized with a - call to <function>drm_framebuffer_init</function> which takes a pointer - to DRM frame buffer operations (struct - <structname>drm_framebuffer_funcs</structname>). Note that this function - publishes the framebuffer and so from this point on it can be accessed - concurrently from other threads. Hence it must be the last step in the - driver's framebuffer initialization sequence. Frame buffer operations - are - <itemizedlist> - <listitem> - <synopsis>int (*create_handle)(struct drm_framebuffer *fb, - struct drm_file *file_priv, unsigned int *handle);</synopsis> - <para> - Create a handle to the frame buffer underlying memory object. If - the frame buffer uses a multi-plane format, the handle will - reference the memory object associated with the first plane. - </para> - <para> - Drivers call <function>drm_gem_handle_create</function> to create - the handle. - </para> - </listitem> - <listitem> - <synopsis>void (*destroy)(struct drm_framebuffer *framebuffer);</synopsis> - <para> - Destroy the frame buffer object and frees all associated - resources. Drivers must call - <function>drm_framebuffer_cleanup</function> to free resources - allocated by the DRM core for the frame buffer object, and must - make sure to unreference all memory objects associated with the - frame buffer. Handles created by the - <methodname>create_handle</methodname> operation are released by - the DRM core. - </para> - </listitem> - <listitem> - <synopsis>int (*dirty)(struct drm_framebuffer *framebuffer, - struct drm_file *file_priv, unsigned flags, unsigned color, - struct drm_clip_rect *clips, unsigned num_clips);</synopsis> - <para> - This optional operation notifies the driver that a region of the - frame buffer has changed in response to a DRM_IOCTL_MODE_DIRTYFB - ioctl call. - </para> - </listitem> - </itemizedlist> - </para> - <para> The lifetime of a drm framebuffer is controlled with a reference count, drivers can grab additional references with <function>drm_framebuffer_reference</function>and drop them diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h index 4f587a5bc88f..6fe14a773def 100644 --- a/include/drm/drm_crtc.h +++ b/include/drm/drm_crtc.h @@ -172,7 +172,9 @@ struct drm_framebuffer_funcs { * Clean up framebuffer resources, specifically also unreference the * backing storage. The core guarantees to call this function for every * framebuffer successfully created by ->fb_create() in - * &drm_mode_config_funcs. + * &drm_mode_config_funcs. Drivers must also call + * drm_framebuffer_cleanup() to release DRM core resources for this + * framebuffer. */ void (*destroy)(struct drm_framebuffer *framebuffer); @@ -187,6 +189,9 @@ struct drm_framebuffer_funcs { * copying the current screen contents to a private buffer and blending * between that and the new contents. * + * GEM based drivers should call drm_gem_handle_create() to create the + * handle. + * * RETURNS: * * 0 on success or a negative error code on failure. @@ -1727,6 +1732,17 @@ struct drm_mode_config_funcs { * requested metadata, but most of that is left to the driver. See * struct &drm_mode_fb_cmd2 for details. * + * If the parameters are deemed valid and the backing storage objects in + * the underlying memory manager all exists then the drivers to allocate + * a new &drm_framebuffer structure, subclassed to contain + * driver-specific information (like the internal native buffer object + * references). It also needs to fill out all relevant metadata, which + * should by done by calling drm_helper_mode_fill_fb_struct(). + * + * The initializing is finalized by calling drm_framebuffer_init(), + * which registers the framebuffer and makes it accessible to other + * threads. + * * RETURNS: * * A new framebuffer with an initial reference count of 1 or a negative -- 2.5.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx