Since we are not concerned with userspace racing itself with set-tiling
(the order is indeterminant even if we take a lock), then we can safely
read back the single obj->tiling_mode and do the static lookup of
swizzle mode without having to take a lock.

get-tiling is reasonably frequent due to the back-channel passing around
of tiling parameters in DRI2/DRI3.

v2: Make tiling_mode a full unsigned int so that we can trivially use it
with READ_ONCE(). Separating it out into manual control over the flags
field was too noisy for a simple patch. Note, that we can use the lower
bits of obj->stride for the tiling mode.

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
---
 drivers/gpu/drm/i915/i915_drv.h        | 15 ++++++++-------
 drivers/gpu/drm/i915/i915_gem_tiling.c | 10 +++-------
 2 files changed, 11 insertions(+), 14 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index d09c87fb207d..88b4fd8cb275 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -2184,10 +2184,6 @@ struct drm_i915_gem_object {
        unsigned int madv:2;
 
        /**
-        * Current tiling mode for the object.
-        */
-       unsigned int tiling_mode:2;
-       /**
         * Whether the tiling parameters for the currently associated fence
         * register have changed. Note that for the purposes of tracking
         * tiling changes we also treat the unfenced register, the register
@@ -2219,6 +2215,14 @@ struct drm_i915_gem_object {
 
        atomic_t frontbuffer_bits;
 
+       /**
+        * Current tiling mode for the object.
+        */
+       unsigned int tiling_mode;
+
+       /** Current tiling stride for the object, if it's tiled. */
+       uint32_t stride;
+
        unsigned int has_wc_mmap;
        /** Count of VMA actually bound by this object */
        unsigned int bind_count;
@@ -2246,9 +2250,6 @@ struct drm_i915_gem_object {
        struct i915_gem_active last_write;
        struct i915_gem_active last_fence;
 
-       /** Current tiling stride for the object, if it's tiled. */
-       uint32_t stride;
-
        /** References from framebuffers, locks out tiling changes. */
        unsigned long framebuffer_references;
 
diff --git a/drivers/gpu/drm/i915/i915_gem_tiling.c 
b/drivers/gpu/drm/i915/i915_gem_tiling.c
index b7f9875f69b4..c0e01333bddf 100644
--- a/drivers/gpu/drm/i915/i915_gem_tiling.c
+++ b/drivers/gpu/drm/i915/i915_gem_tiling.c
@@ -303,10 +303,8 @@ i915_gem_get_tiling(struct drm_device *dev, void *data,
        if (!obj)
                return -ENOENT;
 
-       mutex_lock(&dev->struct_mutex);
-
-       args->tiling_mode = obj->tiling_mode;
-       switch (obj->tiling_mode) {
+       args->tiling_mode = READ_ONCE(obj->tiling_mode);
+       switch (args->tiling_mode) {
        case I915_TILING_X:
                args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
                break;
@@ -330,8 +328,6 @@ i915_gem_get_tiling(struct drm_device *dev, void *data,
        if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
                args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
 
-       i915_gem_object_put(obj);
-       mutex_unlock(&dev->struct_mutex);
-
+       i915_gem_object_put_unlocked(obj);
        return 0;
 }
-- 
2.8.1

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