mad beast i have tried this new d3d9.dll in games like hitman 4 and street fighter 4.as for hitman 4 if in the swiftshader config file if you change the pixel and vertex shader version to 11 the game runs fine at plable fps as when you lower the pixel and vertex shader version in swiftshader it then reduces the processing to some extent on cpu and due to this fps increase.but this case may not be true for all games as for hitman 4 it needs ony shader model 1 to run properly if any other game that requires only shader mode 2 or 3 to run then this tweaking wont help as for eg.in street fighter 4 changing the shader model to 2 and kepping pixel shader to 3 in switshader config file will start the game but only cut scenes run and no other thing are visible when both pixel and vertex shader are changed to 2 the game starts with capcom and all such labels but after that there is noting no visuals only black screen.shader model 3 version of swiftshader will tend to use more of cpu than previous ones games which only requires shader model 3 will only be runned by shader model 3 capabilities of swshader changing which can cause normal crashing or problems faced previously in shader model 2 cards so it wont be any easy task to get playable fps in this new version of swiftshader.
On Dec 1, 10:27 am, MAD_BEAST <[email protected]> wrote: > heeeey Akoj > im going to download it and see if it works as SW2.... > yeah its true as far as i know Transgaming is the only co developing > something like Swiftshader... well transgaming developed it -- 9xx SOLDIERS SANS FRONTIERS
