mad beast i have tried this new d3d9.dll in games like hitman 4 and
street fighter 4.as for hitman 4 if in the swiftshader config file if
you change the pixel and vertex shader version to 11 the game runs
fine at plable fps as when you lower the pixel and vertex shader
version in swiftshader it then reduces the processing to some extent
on cpu and due to this fps increase.but this case may not be true for
all games as for hitman 4 it needs ony shader model 1 to run properly
if any other game that requires only shader mode 2 or 3 to run then
this tweaking wont help as for eg.in street fighter 4 changing the
shader model to 2 and kepping pixel shader to 3 in switshader config
file will start the game but only cut scenes run and no other thing
are visible when both pixel and vertex shader are changed to 2 the
game starts  with capcom and all such labels but after that there is
noting no visuals only black screen.shader model 3 version of
swiftshader will tend to use more of cpu than previous ones games
which only requires shader model 3 will only be runned by shader model
3 capabilities of swshader changing which can cause normal crashing or
problems faced previously in shader model 2 cards so it wont be any
easy task to get playable fps in this new version of swiftshader.

On Dec 1, 10:27 am, MAD_BEAST <[email protected]> wrote:
> heeeey Akoj
> im going to download it and see if it works as SW2....
> yeah its  true as far as i know Transgaming is the only co developing
> something like Swiftshader... well transgaming developed it

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9xx SOLDIERS SANS FRONTIERS

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