Hi,
I have a custom qquickitem that draw an opengl view. I wants to implement picking when I have a mousePressEvent : It works fine on Windows, but crash on Mac when I call any opengl functions. I suppose I need to call a makeCurrent before calling any opengl functions but I don't know how to do that . I have save a currentContext and associated qsurface when updateGL is called, then when I have a mousePressEvent I try to do a context->makeCurrent(surface) but it crash on mac !
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