Hi,

am pasting the complete error here when I try to run sample video using 
Mediaplayer. Same error is being observed for the qtdeclarative scenegraph 
example.

libEGL warning: use software fallback
Qt at-spi: error getting the accessibility dbus address:  "The name 
org.a11y.Bus was not provided by any .service files"
Accessibility DBus not found. Falling back to session bus.
Module 'QtMultimedia' does not contain a module identifier directive - it 
cannot be protected from external registrations.

NvxLiteH264DecoderInit : Opening TVMR H264 block
NvxLiteH264DecoderInit : Opening TVMR H264 block
NvxLiteH264DecoderInit : Opening TVMR H264 block
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
NvMMLiteOpen : Block : BlockType = 261
++++++ NvAvpOpen +++++++
++++++++++++ TVMRFrameDelivery +++++++++++++++
NvMMLiteBlockCreate : Block : BlockType = 261
NvMMLiteBlockCreate : Block : BlockType = 771
BeginSequence 400x224
pnvsi->nDecodeBuffers = 4
Display Resolution : (400x224)
Display Aspect Ratio : (400x224)
cbBeginSequence@429: SurfaceLayout = 2
pStreamInfo->NumOfSurfaces = 8, MaxDPB = 24, InteraceStream = 0, 
InterlaceEnabled = 0
Allocating new output: 400x224 (x 10)
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( yTexture ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( uTexture ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( vTexture ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( colorMatrix ): shader program is not 
linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked

Thanks and Regards,
Ramakanth
________________________________
From: 
interest-bounces+ramakanthreddy_kesireddy=mahindrasatyam....@qt-project.org 
[interest-bounces+ramakanthreddy_kesireddy=mahindrasatyam....@qt-project.org] 
on behalf of Ramakanthreddy_Kesireddy
Sent: Saturday, April 13, 2013 3:49 PM
To: interest@qt-project.org
Subject: Re: [Interest] Shader Program Linker error

Hi,

The OpenGL version string: 4.2.0 NVIDIA 302.26 on target.

Does the below shader program error related to bug 
QTBUG-18529<https://bugreports.qt-project.org/browse/QTBUG-18529>?

Thanks and Regards,
Ramakanth
________________________________
From: 
interest-bounces+ramakanthreddy_kesireddy=mahindrasatyam....@qt-project.org 
[interest-bounces+ramakanthreddy_kesireddy=mahindrasatyam....@qt-project.org] 
on behalf of Ramakanthreddy_Kesireddy
Sent: Saturday, April 13, 2013 1:45 PM
To: interest@qt-project.org
Subject: [Interest] Shader Program Linker error


Hello,

We build Qt5 natively on tegra3 target board.

However, when I try to compile the sample example as mentioned below in 
qtdeclarative, it gives error
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not 
linked and
couldnot create shader program.

/qt-everywhere-opensource-src-5.0.0/qtdeclarative/examples/quick/scenegraph/openglunderqml

Please let me know what could be the issue on the target.



Thanks and Regards,
Ramakanth

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