This patches fixes it: https://codereview.qt-project.org/#change,80835
-Richard ________________________________ Fra: interest-bounces+richard.gustavsen=digia....@qt-project.org [interest-bounces+richard.gustavsen=digia....@qt-project.org] på vegne av Brian Dentino [brian.dent...@gmail.com] Sendt: 17. mars 2014 18:09 To: interest@qt-project.org Emne: [Interest] Qt 5.3 Build Error for iOS - ATSFont Hi all, I recently tried compiling Qt 5.3.0-alpha for iOS and ran into a number of build errors related to ATSFont declarations: https://gist.github.com/bdentino/9592695 It looked like all of these errors were caused by attempting to compile code only processed when the HAVE_ATS macro is nonzero. So I found where it is actually defined (qcoretextfontdatabase_p.h : line 46) and explicitly set it to 0. 1. #define HAVE_ATS 0//QT_MAC_PLATFORM_SDK_EQUAL_OR_ABOVE(__MAC_10_5, __IPHONE_NA) After making that change and cleaning out the previous build, I was able to successfully compile. I’m hoping someone out there can help me determine if this is a bug or if my build is just misconfigured. Specifically, is HAVE_ATS supposed to be defined for the iOS build? If so, do the above font errors make any sense? Or should I expect any undefined Qt behavior as a result of explicitly setting it to 0 for this build? I’m setup on OSX 10.9.2, Xcode 5.1, and iOS SDK 7.1. Here is the command I used to configure the build: 1. ../Source/configure -developer-build -opensource -nomake examples -nomake tests -prefix $PWD/qtbase -debug-and-release -xplatform macx-ios-clang -openssl -I /Users/bdentino/Documents/GitHub/OpenSSL-for-iPhone/include/ -confirm-license Anyone have any insight? Brian
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest