Hi all. I'm developing a cross-platform app which comes in two forms: a "basic" one and a "pro" one. The latter depending on the nice KDSoap library.
I've successfully re-compiled the library for Android/iOS and deployed the apps to the app stores. So far, so good... until iOS 8! Apart from known issues (e.g. screen rotation), I'm experiencing random crashes at start-up but ONLY in the "pro" version. These crashes are not so different from others reported on the Internet. Here is a log of the crash: ----------------------------------------------- program received signal -111, thread:b6e;qaddr:35a98ad0;00:00000000;01:cddac62f;02:90246516;03:01000000;04:01000000;05:808aa935;06:00004601;07:b4973b01;08:00000000;09:01000000;0a:cddac62f;0b:00726a33;0c:356fd632;0d:88973b01;0e:576fd632;0f:906fd632;10:30000080;metype:1;mecount:2;medata:1;medata:0; program received signal -111, thread:b6e;qaddr:35a98ad0;00:00000000;01:cddac62f;02:90246516;03:01000000;04:01000000;05:808aa935;06:00004601;07:b4973b01;08:00000000;09:01000000;0a:cddac62f;0b:00726a33;0c:356fd632;0d:88973b01;0e:576fd632;0f:906fd632;10:30000080;metype:1;mecount:2;medata:1;medata:0; program received signal -111, thread:b6e;qaddr:35a98ad0;00:00000000;01:cddac62f;02:90246516;03:01000000;04:01000000;05:808aa935;06:00004601;07:b4973b01;08:00000000;09:01000000;0a:cddac62f;0b:00726a33;0c:356fd632;0d:88973b01;0e:576fd632;0f:906fd632;10:30000080;metype:1;mecount:2;medata:1;medata:0; program received signal -111, thread:b6e;qaddr:35a98ad0;00:00000000;01:cddac62f;02:90246516;03:01000000;04:01000000;05:808aa935;06:00004601;07:b4973b01;08:00000000;09:01000000;0a:cddac62f;0b:00726a33;0c:356fd632;0d:88973b01;0e:576fd632;0f:906fd632;10:30000080;metype:1;mecount:2;medata:1;medata:0; program received signal -111, thread:b6e;qaddr:35a98ad0;00:00000000;01:cddac62f;02:90246516;03:01000000;04:01000000;05:808aa935;06:00004601;07:b4973b01;08:00000000;09:01000000;0a:cddac62f;0b:00726a33;0c:356fd632;0d:88973b01;0e:576fd632;0f:906fd632;10:30000080;metype:1;mecount:2;medata:1;medata:0; program received signal -111, thread:b6e;qaddr:35a98ad0;00:00000000;01:cddac62f;02:90246516;03:01000000;04:01000000;05:808aa935;06:00004601;07:b4973b01;08:00000000;09:01000000;0a:cddac62f;0b:00726a33;0c:356fd632;0d:88973b01;0e:576fd632;0f:906fd632;10:30000080;metype:1;mecount:2;medata:1;medata:0; hit maximum number of consecutive signals, stopping ----------------------------------------------- The wrong behaviour extends also to the previous version of the "pro" app, delivered on July. Hence, I suppose it can be related to library loading and changes made by Apple with the new OS. The "basic" version still works perfectly without ANY crash at all. Debugging execution with Xcode I obtain a EXC_BAD_ACCESS which should be related to a wrong memory management. My current devmachine setting is: Xcode 6.0.1 with Qt 5.3.2 on MacOsX 10.9.2 I've no clue on how to solve this issue. Any help would be really appreciated. Thanks in advance! F.
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