Hi, I am working on a QML plugin which should provide a set of "modules" with functionality similar to some of built-in Node.js modules. The requirement also is that third-party JS libraries created for Node.js should also work out of the box. While much of the work is straightforward, there are still some questions I cannot find solutions for.
1. For some reason when I am setting a property on QJSEngine::globalObject() in my plugin it does not become available in QML. Example: static QObject *singletontype_provider(QQmlEngine *engine, QJSEngine *scriptEngine) { engine->globalObject().setProperty("prop1", "aaa"); scriptEngine->globalObject().setProperty("prop2", "aaa"); ... } I've tried with both QJSEngine and QQmlEngine passed to the plugin, but neither works. 2. Can I set new properties of the global object in JS/QML? Trying to set 3. How can I make my C++ type creatable with "new" in QML/JS? I want to provide several new JS types, but not QML types. 4. Is there a way to provide my own container type? Overloading [] with Q_INVOKABLE does not work. I'd like to have a custom buffer type which I can use as myBuffer[index]. 5. Is QJSEngine::evaluate() the only method to execute a separate JS file? 6. Can I somehow create a new callable QJSValue using QMetaMethod or lambda function? It's possible to do from JS side (e. g. NewType.prototype.newMethod = CppObject.method; works), but I want to do it from C++ side. Any help would be very appreciated. Thanks in advance, Oleg
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