Hi, On Windows, I have problems with the rendering of text and some textures. While support for OpenGL 2.0 is declared by the manufacturer. I use latest available graphics drivers. My GPU is "Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller". If I use in my QtQuick apps:
renderType: Text.NativeRendering The text is rendered properly. I think Qt with ANGLE solve you and my problem. Will the Qt 5.5 made any progress in solving this problem? On the GNU/Linux distro with this graphics chip QtQuick apps still works perfectly without any flaws. On 20.05.2015 21:18, Imaginando Lda wrote: > Hi, > > As anyone here had problems with QML apps on Intel Graphic Cards on > windows? > > I have a user saying that the app crashes when launching (however he was > able to start the app a couple of times without any kind of problem). > > The crash occurs on ig4icd32.dll and he says there is no Windows Update > available for the graphic card (Windows 8). > > The app is really simple and there is only one QtGraphicalEffect being > used (ColorOverlay) > > Any ideas, > > Regards, > > Nuno > > > _______________________________________________ > Interest mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/interest _______________________________________________ Interest mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/interest
