Hello all,

We have a Qt Quick application on Android that we are trying to profile. In 
particular we are interested in the VRAM usage of the application.

Utilizing Android's "dumpsys gfxinfo" command outputs a steady amount of used 
memory regardless of additional objects rendered on screen. This number also 
seems low to us. I realized this may be due to the concept that Qt is 
essentially rendering into a single OpenGL Surface on Android. Does this 
understanding make sense? If this is true, then is there some way to determine 
what calls Qt may be making to alloc memory on the GPU?

Thanks!
Corey Pendleton

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