The current Qt3D examples have two camera controller classes included in examples-common: QOrbitControl and QFirstPersonCameraController.
Are there plans to add these to Qt3D as supported classes? Seems like most projects would benefit from having a couple of standard camera controllers like these. (Also, the names should probably be consistent - *Control vs *Controller.) --- Andy Maloney // https://asmaloney.com twitter ~ @asmaloney <https://twitter.com/asmaloney>
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