The current Qt3D examples have two camera controller classes included in
examples-common: QOrbitControl and QFirstPersonCameraController.

Are there plans to add these to Qt3D as supported classes?  Seems like most
projects would benefit from having a couple of standard camera controllers
like these.

(Also, the names should probably be consistent - *Control vs *Controller.)

---
Andy Maloney  //  https://asmaloney.com
twitter ~ @asmaloney <https://twitter.com/asmaloney>
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