Il 21/08/2017 12:23, Roger zanoni ha scritto:
When I run this code, it keeps allocating memory until my laptop freezes. I did some basic testing using valgrind and massif, and the result shows (I posted some images on the forum thread, I'm not sure if I'm allowed to post images to this list), if I'm not misinterpreting it, that the scenegraph/texture classes are the ones using the memory. Is this a known issue?
Perhaps it's related to https://codereview.qt-project.org/#/c/196320/5 Cheers, -- Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Senior Software Engineer KDAB (UK) Ltd., a KDAB Group company | Tel: UK +44-1625-809908 KDAB - Qt, C++ and OpenGL Experts
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