18.12.2017, 09:05, "david crémoux" <[email protected]>: > Hello, > > I have a crash when forcing to use opengl es on desktop for 5.10.0 > version (via: QApplication::setAttribute(Qt::AA_UseOpenGLES)). > It comes from QT3D_UNIFORM_TYPE_IMPL (graphicscontext_p.h:366), > m_rawByteSize is set to 0. > > Looking at the sources it seems that m_rawByteSize is never initialized > for opengl es 2.0 (for other api, it is correctly initialized in > programUniformsAndLocations). > > Or am I doing something wrong?
Documentation says: "Forces the usage of OpenGL ES 2.0 or higher on platforms that use dynamic loading of the OpenGL implementation" AFAIK dynamic loading is used only on Windows with `-opengl dynamic` configuration. What platfrom are you using? > > regards, > david > > _______________________________________________ > Interest mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/interest -- Regards, Konstantin _______________________________________________ Interest mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/interest
