18.12.2017, 09:05, "david crémoux" <[email protected]>:
> Hello,
>
> I have a crash when forcing to use opengl es on desktop for 5.10.0
> version (via: QApplication::setAttribute(Qt::AA_UseOpenGLES)).
> It comes from QT3D_UNIFORM_TYPE_IMPL (graphicscontext_p.h:366),
> m_rawByteSize is set to 0.
>
> Looking at the sources it seems that m_rawByteSize is never initialized
> for opengl es 2.0 (for other api, it is correctly initialized in
> programUniformsAndLocations).
>
> Or am I doing something wrong?

Documentation says: "Forces the usage of OpenGL ES 2.0 or higher on
platforms that use dynamic loading of the OpenGL implementation"

AFAIK dynamic loading is used only on Windows with `-opengl dynamic`
configuration.

What platfrom are you using?

>
> regards,
> david
>
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-- 
Regards,
Konstantin
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