>>Honestly, it seems to me like a cash-grab under cover of "security theatre".
That's the perfect way to put it ! Thanks for confirmation !
>>And, of course, Apple users will always blame the developer, not the manufacturer.
This is exactly what's happening right now to me. Most users simply have very little understanding about even such tiny details and this make it really inconvenient to deploy.
Best
Alex
--
http://www.carot.de
Email : alexan...@carot.de
Tel.: +49 (0)177 5719797
http://www.carot.de
Email : alexan...@carot.de
Tel.: +49 (0)177 5719797
Gesendet: Mittwoch, 08. April 2020 um 23:19 Uhr
Von: "Bob Hood" <bho...@comcast.net>
An: "Alexander Carôt" <alexander_ca...@gmx.net>, "qt qt" <interest@qt-project.org>
Betreff: Re: [Interest] Fw: Aw: Re: Re: Re: OSX codesign question
Von: "Bob Hood" <bho...@comcast.net>
An: "Alexander Carôt" <alexander_ca...@gmx.net>, "qt qt" <interest@qt-project.org>
Betreff: Re: [Interest] Fw: Aw: Re: Re: Re: OSX codesign question
On 4/8/2020 9:29 AM, "Alexander Carôt" wrote:
Honestly, it seems to me like a cash-grab under cover of "security theatre". Now that they've locked down the macOS desktop, ostensibly to check for "malware", it is my understanding that you have to have a paid developer account ($99/year minimum) just to allow your programs to run on their desktop operating system without blocking it and nagging the user about it. Yes, the users can still Cmd-right-click on an app (or some such key sequence) to bypass Gatekeeper, but most Apple users are not going to remember (or want to remember) to do that every time. And, of course, Apple users will always blame the developer, not the manufacturer.
It's a fact that iPhone sales have been steadily decreasing every year since Jobs' death, and Apple's business model was almost entirely centered around it. So, Apple is having to come up with new revenue streams (can you say "Apple Credit Card"?), and this just seems like another to me.
</rant>
P.S.: I might have overlooked this info:Software Distribution ReminderIf you're generating your first Developer ID certificate, the software that you sign it with must be notarized by Apple in order to run on macOS 10.14.5 or later. Learn how to submit your software for notarization
Phhhewww --- well, this is all pretty annoying - OSX used to be easy and straight-forward but well - I will have to live with it and now look what they want in terms of "notarization".
Honestly, it seems to me like a cash-grab under cover of "security theatre". Now that they've locked down the macOS desktop, ostensibly to check for "malware", it is my understanding that you have to have a paid developer account ($99/year minimum) just to allow your programs to run on their desktop operating system without blocking it and nagging the user about it. Yes, the users can still Cmd-right-click on an app (or some such key sequence) to bypass Gatekeeper, but most Apple users are not going to remember (or want to remember) to do that every time. And, of course, Apple users will always blame the developer, not the manufacturer.
It's a fact that iPhone sales have been steadily decreasing every year since Jobs' death, and Apple's business model was almost entirely centered around it. So, Apple is having to come up with new revenue streams (can you say "Apple Credit Card"?), and this just seems like another to me.
</rant>
_______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest