Hi,

Seems like the doc snapshots haven't been indexed by search engines yet
(from my results at least).

See https://doc-snapshots.qt.io/qt6-6.2/macos.html#architectures

You can specify the relevant options in Creator's Project pane for either
build system.

On Wed, Sep 22, 2021 at 10:38 PM Wesley Krasko <wesbl...@gmail.com> wrote:

> Hello all. We have been waiting for Qt 6.2 for universal binary support.
> I have 6.2 RC and have our app building and running fine in Creator (for
> Intel on an Intel machine, Big Sur, Xcode 12).
> Does anyone know how to then create the universal binaries? I have found
> documentation on building Qt for both architectures, but that's irrelevant
> as we use the pre-compiled Qt downloaded through the maintenance tool.
> Our current process has been to dev/build the app in Creator (we do not
> use Xcode, find Creator much easier and more user friendly). Once done, I
> copy the bundle somewhere, run macdeployqt on it, sign it, then
> notarize it. Of course there's some details in between but that's
> essentially it, I have a pkg to distribute.
> I'm not seeing in Creator now how to create a universal binary, or finding
> any docs.
> Thanks!
>
> --
> Wes Krasko
> www.worldwidewes.com
> www.kraskofamily.com
> "Stay away from negative people. They have a problem for every solution."
>
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> https://lists.qt-project.org/listinfo/interest
>
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