Hi, Seems like the doc snapshots haven't been indexed by search engines yet (from my results at least).
See https://doc-snapshots.qt.io/qt6-6.2/macos.html#architectures You can specify the relevant options in Creator's Project pane for either build system. On Wed, Sep 22, 2021 at 10:38 PM Wesley Krasko <wesbl...@gmail.com> wrote: > Hello all. We have been waiting for Qt 6.2 for universal binary support. > I have 6.2 RC and have our app building and running fine in Creator (for > Intel on an Intel machine, Big Sur, Xcode 12). > Does anyone know how to then create the universal binaries? I have found > documentation on building Qt for both architectures, but that's irrelevant > as we use the pre-compiled Qt downloaded through the maintenance tool. > Our current process has been to dev/build the app in Creator (we do not > use Xcode, find Creator much easier and more user friendly). Once done, I > copy the bundle somewhere, run macdeployqt on it, sign it, then > notarize it. Of course there's some details in between but that's > essentially it, I have a pkg to distribute. > I'm not seeing in Creator now how to create a universal binary, or finding > any docs. > Thanks! > > -- > Wes Krasko > www.worldwidewes.com > www.kraskofamily.com > "Stay away from negative people. They have a problem for every solution." > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > https://lists.qt-project.org/listinfo/interest >
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