Hi
 QtQuick3D skybox does not work properly in android (opengl es), from the docs 
Qt Quick 3D Graphics Requirements | Qt Quick 3D 6.3.0


| 
| 
|  | 
Qt Quick 3D Graphics Requirements | Qt Quick 3D 6.3.0


 |

 |

 |



"The following list contains some of the features that will be unavailable or 
disfunctional:   
   - Image based lighting, light probes, skybox"
Should I report a bug on this, even if it seems to be a plataform limitation ? 
I was thinking as a workaround to use a texture in a big Model sphere, fix the 
sphere position to the camera position, but spheres become insible when the 
camera is inside. Is there a way to show textures in both sides of a sphere 
Model ? 
ThanksJoão
_______________________________________________
Interest mailing list
Interest@qt-project.org
https://lists.qt-project.org/listinfo/interest

Reply via email to