On Thu, 19 May 2022, Alvin Wong wrote: > > Windows were all DBCS. It might not be worth fixing the codec implementation
> explicitly in docs that MBCS uses longer than 2 bytes per character, AIUI it is so that: • SBCS: all characters are one byte and one screen column • DBCS: all characters are one or two bytes, and as many screen columns as they have bytes (in most encodings) • MBCS: characters are some amount of bytes (1, 2, 3, …) and some amount of screen columns, with no direct connection Classical Windows only supported SBCS, Classical Asian Windows also DBCS, and NT did both but UCS-2 backed. UTF-16 and MBCS support is newer. IIRC, //mirabilos -- 15:41⎜<Lo-lan-do:#fusionforge> Somebody write a testsuite for helloworld :-) _______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest