Have you tried the suggestion from Henry to move the window first to the
negative coordinates?

Kind regards,
Robert Iakobashvili
............................


On Mon, May 27, 2024 at 9:01 AM David M. Cotter <d...@kjams.com> wrote:

> Does ANY ONE have any ideas on this?? Pretty please??
>
> -dave
>
> On May 24, 2024, at 12:14 PM, David M. Cotter <d...@kjams.com> wrote:
>
> I’ve tried everything I can think of. The ONLY one that works the way I
> NEED is the first one, but that one flashes the window on the screen
>
> #if 1
> qWidgetP->show();
> qWidgetP->hide();
> QtLetTimersFire(0);
> #endif
>
> #if 0
> QLayout* layoutP(qWidgetP->layout());
>
> layoutP->update();
> layoutP->activate();
> QtLetTimersFire(0);
> #endif
>
> #if 0
> for (auto* childP: qWidgetP->findChildren<QWidget*>()) {
> childP->updateGeometry();
> }
>
> qWidgetP->updateGeometry();
> QtLetTimersFire(0);
> #endif
>
> #if 0
> qWidgetP->setAttribute(Qt::WA_DontShowOnScreen, true);
> qWidgetP->show();
> // qWidgetP->layout()->invalidate();
> // qWidgetP->layout()->update();
> // qWidgetP->layout()->activate();
> qWidgetP->hide();
> qWidgetP->setAttribute(Qt::WA_DontShowOnScreen, false);
> QtLetTimersFire(0);
> #endif
>
> #if 0
> qWidgetP->setAttribute(Qt::WA_DontShowOnScreen, true);
> qWidgetP->show();
>
> qWidgetP->layout()->invalidate();
> qWidgetP->layout()->update();
> qWidgetP->layout()->activate();
>
> for (auto* childP: qWidgetP->findChildren<QWidget*>()) {
> childP->updateGeometry();
> }
>
> qWidgetP->updateGeometry();
>
> qWidgetP->hide();
> qWidgetP->setAttribute(Qt::WA_DontShowOnScreen, false);
> QtLetTimersFire(0);
> #endif
>
>
> On May 24, 2024, at 12:47 AM, coroberti <corobe...@gmail.com> wrote:
>
> David,
> Try
> yourWidget->layout()->update();
> yourWidget->layout()->activate();
>
> If not,
> let the event loop to run, ie. arranging a short timer.
>
> Kind regards,
> Robert Iakobashvili
> ............................
>
> On Fri, May 24, 2024 at 1:53 AM David M. Cotter <d...@kjams.com> wrote:
>
>
> I need to do something like this:
>
> windowP->layout()->updateGeometry(); // causes all widget geometry to
> update
> DoSomethingImportant(windowP->GetWidget(“someWidget”).geometry()); // do
> something with the geometry of a widget (which must be up to date)
> windowP->setGeometry(windowP->GetInitialGeometry()); // pos/size now based
> on the fact that we KNOW the geometry of one of the widgets BEFORE the
> window is shown
> windowP->show(); // only NOW show the window, NOT before now
>
> How do I do something like the first line? Cause all widget geometry
> (Recursively), to know / figure out its size AND position? And this BEFORE
> the window or any widget is “shown”  via the windowP->show() command?
>
> Please don’t try to tell me to do it differently. If you don’ know how to
> answer it, please don’t chime in, thanks.
>
> -Dave
> _______________________________________________
> Interest mailing list
> Interest@qt-project.org
> https://lists.qt-project.org/listinfo/interest
>
>
> _______________________________________________
> Interest mailing list
> Interest@qt-project.org
> https://lists.qt-project.org/listinfo/interest
>
>
>
_______________________________________________
Interest mailing list
Interest@qt-project.org
https://lists.qt-project.org/listinfo/interest

Reply via email to