Have you tried the suggestion from Henry to move the window first to the negative coordinates?
Kind regards, Robert Iakobashvili ............................ On Mon, May 27, 2024 at 9:01 AM David M. Cotter <d...@kjams.com> wrote: > Does ANY ONE have any ideas on this?? Pretty please?? > > -dave > > On May 24, 2024, at 12:14 PM, David M. Cotter <d...@kjams.com> wrote: > > I’ve tried everything I can think of. The ONLY one that works the way I > NEED is the first one, but that one flashes the window on the screen > > #if 1 > qWidgetP->show(); > qWidgetP->hide(); > QtLetTimersFire(0); > #endif > > #if 0 > QLayout* layoutP(qWidgetP->layout()); > > layoutP->update(); > layoutP->activate(); > QtLetTimersFire(0); > #endif > > #if 0 > for (auto* childP: qWidgetP->findChildren<QWidget*>()) { > childP->updateGeometry(); > } > > qWidgetP->updateGeometry(); > QtLetTimersFire(0); > #endif > > #if 0 > qWidgetP->setAttribute(Qt::WA_DontShowOnScreen, true); > qWidgetP->show(); > // qWidgetP->layout()->invalidate(); > // qWidgetP->layout()->update(); > // qWidgetP->layout()->activate(); > qWidgetP->hide(); > qWidgetP->setAttribute(Qt::WA_DontShowOnScreen, false); > QtLetTimersFire(0); > #endif > > #if 0 > qWidgetP->setAttribute(Qt::WA_DontShowOnScreen, true); > qWidgetP->show(); > > qWidgetP->layout()->invalidate(); > qWidgetP->layout()->update(); > qWidgetP->layout()->activate(); > > for (auto* childP: qWidgetP->findChildren<QWidget*>()) { > childP->updateGeometry(); > } > > qWidgetP->updateGeometry(); > > qWidgetP->hide(); > qWidgetP->setAttribute(Qt::WA_DontShowOnScreen, false); > QtLetTimersFire(0); > #endif > > > On May 24, 2024, at 12:47 AM, coroberti <corobe...@gmail.com> wrote: > > David, > Try > yourWidget->layout()->update(); > yourWidget->layout()->activate(); > > If not, > let the event loop to run, ie. arranging a short timer. > > Kind regards, > Robert Iakobashvili > ............................ > > On Fri, May 24, 2024 at 1:53 AM David M. Cotter <d...@kjams.com> wrote: > > > I need to do something like this: > > windowP->layout()->updateGeometry(); // causes all widget geometry to > update > DoSomethingImportant(windowP->GetWidget(“someWidget”).geometry()); // do > something with the geometry of a widget (which must be up to date) > windowP->setGeometry(windowP->GetInitialGeometry()); // pos/size now based > on the fact that we KNOW the geometry of one of the widgets BEFORE the > window is shown > windowP->show(); // only NOW show the window, NOT before now > > How do I do something like the first line? Cause all widget geometry > (Recursively), to know / figure out its size AND position? And this BEFORE > the window or any widget is “shown” via the windowP->show() command? > > Please don’t try to tell me to do it differently. If you don’ know how to > answer it, please don’t chime in, thanks. > > -Dave > _______________________________________________ > Interest mailing list > Interest@qt-project.org > https://lists.qt-project.org/listinfo/interest > > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > https://lists.qt-project.org/listinfo/interest > > >
_______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest