> 4  Make the cut and change the C++ UNO language binding in an 
> incompatible way by using virtual inheritance for interfaces.  Ideally, 
> this would only be incompatible in that C++ code has to be recompiled, 
> but nothing else changes.  It might be worthwhile to think this through 
> further (potentially identifying other areas that could be improved when 
> taking this---significant---step).
+1

~Daniel

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