Hi internals

With the readonly properties RFC almost certainly accepted, I'd like to discuss 
an idea that's slightly related to them.

One of the problems that readonly properties solve is that they reduce the 
overhead of writing getters and setters. This is especially noticeable in 
objects that hold lots of data — data transfer objects, value objects, 
entities. And while public readonly properties will be a style of programming 
that not everyone likes, it's clear from the vote on the readonly RFC, as well 
as the community feedback, that it's a feature wanted by many.

That brings me to interfaces: currently we're only allowed to define methods on 
interfaces; historically this makes sense, since interfaces are meant to define 
behaviour, and not the implementation. Most OO language define behaviour using 
methods, and state using properties, which in turn are used to define the 
implementation.

But now, readonly properties are added.

Suddenly, class properties aren't just used for state anymore, they are also 
used to expose that state in an immutable way to the outside, where we'd use 
public getters (behaviour) and private properties (state) in the past, we can 
now combine them as public readonly properties. Wouldn't that imply that there 
are at least some cases where interface properties could also make sense?

A simple example:

Imagine we've got 10 different classes that share some behaviour: they are 
identifiable by a UUID. Next, imagine we've got a function that can 
specifically work with all classes that have a UUID. Proper OO teaches us to 
write an interface for this behaviour `Identifiable` or `HasUuid` or something 
alike. This interface would probably require its implementers to expose a 
`getUuid(): string` method. 

Without interfaces being able to define properties, we'll now have to implement 
a `getUuid()` method on all our 10 classes, nullifying the advantage we got 
from using `public readonly string $uuid` in the first place. If, on the other 
hand, this functionality was supported, we could write our interface like so, 
and wouldn't have to worry about any more boilerplate code:

```
interface HasUuid
{
    public readonly string $uuid;
}
```

With the addition of readonly properties, now seems like a good time to discuss 
changing these rules. I realise these questions touch the core ideas of OO, so 
I reckon some people might have another opinion and I'd like to hear your 
thoughts.

To give you some more reading material, there is a precedent for interface 
properties in other languages:

- TypeScript supports them [1]
- C# supports them, albeit using property accessors [2]
- Swift supports them via Protocols [3]

Looking forward to hearing your thoughts.

Kind regards
Brent

[1] https://www.typescriptlang.org/docs/handbook/type-compatibility.html 
<https://www.typescriptlang.org/docs/handbook/type-compatibility.html> 
[2] 
https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/interface-properties
 
<https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/interface-properties>
 
[3] https://docs.swift.org/swift-book/LanguageGuide/Protocols.html 
<https://docs.swift.org/swift-book/LanguageGuide/Protocols.html> 

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