(Reposting per Tim's email, thanks Derick for working on this!)

> Hi
>
> On 2/3/26 10:22, Nicolas Grekas wrote:
> > The existing behavior is preserved: if a reassignment fails, it throws a
> > catchable Error. The implicit CPP assignment in a parent constructor
> > happens before the parent body, so a child cannot "set first" and then
> call
> > ''parent::__construct()'' to avoid it; a try/catch in the parent cannot
>
> This is a good example that as far as I can tell is not explicitly
> spelled out in the RFC: Please include an example where the *child* sets
> a readonly property defined in the parent before calling the parent
> constructor.
>
>      class P {
>          public function __construct(
>              public readonly string $x = 'P',
>          ) { }
>      }
>
>      class C extends P {
>          public function __construct() {
>              $this->x = 'C';
>
>              parent::__construct(); // Will this throw or not?
>          }
>      }
>
> More generally, as Rob, I stumbled upon the “Child Classes Can Reassign
> Parent Properties” section, because it's least obviously correct
> behavior to me.
>
> My understanding of this RFC is that it is intended to solve the case
> where the class itself needs to perform some “post-processing” on a
> promoted readonly property that it owns. Specifically, the property
> becomes locked once the constructor completes.
>
> For the example in “Child Classes Can Reassign Parent Properties” my
> mental model says that `$prop` is owned by `Parent_`, since `Parent_` is
> the class that declared it. Thus it would be natural for me to ”lock”
> `$prop` once the `parent::__construct()` call completes. If the child
> class needs to do special processing on the property, it has two options:
>
> 1. Not call the parent constructor. If the parent constructor logic is
> unfit, then not calling the constructor is the right thing rather than
> trying to revert part of what it did to a readonly property.
>
> 2. Call `parent::__construct()` with an appropriately modified value:
> parent::__construct('child override');
>
> So to describe my expected semantics in more technical terms: The
> implementation should “unlock” the property after the “auto-generated
> promotion logic” finished and should “relock” the property when the
> method with the auto-generated promotion logic finishes.
>
> In other words:
>
>      public function __construct(
>          public readonly string $prop = 'parent default',
>      ) {
>          // Parent does NOT reassign here
>      }
>
> should be equivalent to:
>
>      public function __construct(
>          string $prop = 'parent default',
>      ) {
>          $this->prop = $prop;
>          // unlock $this->prop (set IS_PROP_REINITABLE)
>          try {
>              // Parent does NOT reassign here
>          } finally {
>              // lock $this->prop (unset IS_PROP_REINITABLE)
>          }
>      }
>
> With this logic, the answer to initial “will this throw” question of
> this email would be “yes”, because the implicit `$this->prop = $prop`
> assignment happens before the unlock. I believe it would also more
> closely match the semantics of `__clone()`.
>
> Best regards
> Tim Düsterhus
>

To be sure I understood you well: you are suggesting that mutability should
be scoped to the constructor that declares the property (not any
constructor on the object).

This makes sense and I’ve implemented exactly that model:
- Reassignment is allowed only while the declaring class constructor is
active (including methods/closures called from it).
- A child constructor can no longer reassign a parent-declared promoted
readonly property.
- “Child sets first, then parent::__construct()” now throws as expected.
- The thrown Error is catchable from the child (around
parent::__construct()), but not from inside the parent body before implicit
CPP init.
- Calling __construct() on an already-constructed object still cannot
mutate readonly state.

I also updated the RFC text and examples to state this explicitly, and
added/updated tests for the inheritance/preemption scenarios.

Anything else?

Cheers,
Nicolas

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