Hi:
the origin thread is too long, so I open a new thread for this.
I have made another patch try to fix this issue.
the key point is, randomizing the table size(tableMask).
instead of double the the table size in zend_hash_do_resize, I
increase the table size with a random delta ( the value now is just a
try, we can change it to a more appropriate value),
that is: new_table_size = old_table_size * 2 + random_num.
then, the collision can not be predicatible, which fix the
problem, and also fixed the issue in json/soap/serialize etc.
here is the patch(draft now):
https://bugs.php.net/patch-display.php?bug_id=60655&patch=rand_hash_resize.patch&revision=latest
after this fix , may slow down the php, but compared to the
security threat I thinks the cost could be ignored.
for the test script list in
http://nikic.github.com/2011/12/28/Supercolliding-a-PHP-array.html:
*before patched:
Inserting 65536 evil elements took 162.65940284729 seconds
Inserting 65536 good elements took 0.075557947158813 seconds
*after patched:
Inserting 65536 evil elements took 0.074128866195679 seconds
Inserting 65536 good elements took 0.091044902801514 seconds
what do you think ?
thanks
--
Laruence Xinchen Hui
http://www.laruence.com/
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