On Sun, Jun 28, 2020 at 07:28:38PM -0700, Krishna Reddy wrote:
> Add global/context fault hooks to allow NVIDIA SMMU implementation
> handle faults across multiple SMMUs.
> 
> Signed-off-by: Krishna Reddy <vdu...@nvidia.com>

> +static irqreturn_t nvidia_smmu_global_fault_inst(int irq,
> +                                            struct arm_smmu_device *smmu,
> +                                            int inst)
> +{
> +     u32 gfsr, gfsynr0, gfsynr1, gfsynr2;
> +     void __iomem *gr0_base = nvidia_smmu_page(smmu, inst, 0);
> +
> +     gfsr = readl_relaxed(gr0_base + ARM_SMMU_GR0_sGFSR);
> +     gfsynr0 = readl_relaxed(gr0_base + ARM_SMMU_GR0_sGFSYNR0);
> +     gfsynr1 = readl_relaxed(gr0_base + ARM_SMMU_GR0_sGFSYNR1);
> +     gfsynr2 = readl_relaxed(gr0_base + ARM_SMMU_GR0_sGFSYNR2);
> +
> +     if (!gfsr)
> +             return IRQ_NONE;

Could move this before gfsynr readings to save some readl() for
!gfsr cases?

> +static irqreturn_t nvidia_smmu_context_fault_bank(int irq,

> +     void __iomem *cb_base = nvidia_smmu_page(smmu, inst, smmu->numpage + 
> idx);
[...]
> +     fsr = arm_smmu_cb_read(smmu, idx, ARM_SMMU_CB_FSR);
[...]
> +     writel_relaxed(fsr, cb_base + ARM_SMMU_CB_FSR);

It reads FSR of the default inst (1st), but clears the FSR of
corresponding inst -- just want to make sure that this is okay
and intended.

> @@ -185,7 +283,8 @@ struct arm_smmu_device *nvidia_smmu_impl_init(struct 
> arm_smmu_device *smmu)
>       }
>  
>       nvidia_smmu->smmu.impl = &nvidia_smmu_impl;
> -     /* Free the arm_smmu_device struct allocated in arm-smmu.c.
> +     /*
> +      * Free the arm_smmu_device struct allocated in arm-smmu.c.
>        * Once this function returns, arm-smmu.c would use arm_smmu_device
>        * allocated as part of nvidia_smmu struct.
>        */

Hmm, this coding style fix should be probably squashed into PATCH-1?
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