On Tue, 3 Aug 2004, Tuomo Valkonen wrote:

> The frame_content_switched_hook is actually called from a the
> frame_managed_changed function that gets called whenever either
> the active object on layer1 is changed, or one is added or removed.
> Perhaps this hook should just be changed to match the function it
> is called from.

I've tried the quick hack of removing out the `if(sw)' from
frame_managed_changed and my lua code now gets called at all the relevant
points without any other problems appearing (AFAICT). I can easily keep
doing this as I update snapshot for the time being.

Many thanks,

__cheers, dave__________________________________________
www.inf.ed.ac.uk/people/staff/David_Tweed.html
tel: +44 131 651 3447  fax: +44 131 651 3435
"No, you're right. That was a stupid thing to do."

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