On Tue, 3 Aug 2004, Tuomo Valkonen wrote: > The frame_content_switched_hook is actually called from a the > frame_managed_changed function that gets called whenever either > the active object on layer1 is changed, or one is added or removed. > Perhaps this hook should just be changed to match the function it > is called from.
I've tried the quick hack of removing out the `if(sw)' from frame_managed_changed and my lua code now gets called at all the relevant points without any other problems appearing (AFAICT). I can easily keep doing this as I update snapshot for the time being. Many thanks, __cheers, dave__________________________________________ www.inf.ed.ac.uk/people/staff/David_Tweed.html tel: +44 131 651 3447 fax: +44 131 651 3435 "No, you're right. That was a stupid thing to do."
