Finally, it worked! 3D and sound and all. the key was to replace some 'long output' functions with long long versions in the assembler.
I may have a patch soon. 2010/2/21 Michael Menegakis <[email protected]>: > 2010/2/21 Michael Menegakis <[email protected]>: >> When the assembler sees "-4(%rsi), %ebx on linux, > > that was > > movl -4(%rsi), %ebx > _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
