Hello,

We are looking for a programmer with experience in C/ASM and software 
renderers. We need to implement bilinear filtering and 24-bit textures to our 
current solution and we would love to receive quotes from you guys. You can 
either present hourly rates or a project-specific quote.


Thank you all for the attention. 


ps.: Good links on the subject
http://www.gamedev.net/reference/articles/article669.asp
http://www.masm32.com/board/index.php?topic=12138.msg92889
http://cboard.cprogramming.com/game-programming/19926-super-fast-bilinear-interpolation.html
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