In recent builds it's impossible to set read-only cvars at game
startup, which is not default Q3 behavior. For example g_spScores
cvars are read from config and set accordingly.

>From what i understand, CVAR_ROM means client change is prohibited,
only engine can modify cvar value, and in case of CVAR_ARCHIVE it is
also stored in config, and set to the stored value at next game start.

If this is fixed, patches like these can be reversed:
http://svn.icculus.org/quake3/trunk/code/q3_ui/ui_main.c?r1=1609&r2=1760
http://svn.icculus.org/quake3/trunk/code/ui/ui_main.c?r1=1609&r2=1760
( all of this is unneeded when engine treats CVAR_ROM correctly )

Maybe there is some strong reason to break original functionality, but
some mods depend on correct treatment of read-only cvars, so i think
this should be addressed in order to remain compatible with original
Quake 3.

Best,
Prostetnic Vogon Jeltz of the Galactic Hyperspace Planning Council
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